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SteamOS 3.0 may NEVER achieve a broad release. However, what Valve is undertaking and the efforts of others in the field are far more significant.
This is a genuine possibility following the calamity that was SteamOS 2.0. The issue non-technical individuals do NOT grasp is that Linux is not an all-encompassing platform for gaming. Specificity in hardware is crucial, and I would NOT deploy Linux on every device I possess, due to compatibility challenges. Valve acknowledged this with the previous release, and I doubt they wish to manage the multitude of different Linux configurations, which is frankly unfeasible.
Why is it unfeasible? Let’s examine a few scenarios to highlight this:
You can further categorize these problems into sub-categories, but you grasp the concept. It is NOT in Valve’s interest to introduce SteamOS 3.0 for any desktop. Imagine walking your friend through any of the challenges I outlined above. Valve also has the responsibility to develop support for additional launchers like Epic or integrate Heroic Launcher in… which will be a cold day in hell before that occurs.
Enhancing hardware support for selected handheld devices is extending beyond Valve’s product range. This will be monumental for all users. It promotes adoption and provides a reliable experience. The beauty of SteamOS lies in the fact that users do NOT need to realize they are utilizing Linux. It delivers a plug-and-play experience that surpasses Windows when functioning correctly. The market share will continue to grow and is becoming something that game developers can NOT overlook. Nonetheless, Linux’s shortcomings remain evident, although they continuously improve with each passing year. The primary issues are modding games, non-Steam games, and anti-cheat competitive games. I doubt these issues will ever be completely resolved or dethrone Windows as the gaming powerhouse it is.
Furthermore, it cannot be emphasized enough that Valve’s contributions to the Linux gaming community are invaluable through Proton, engaging with publishers, and promoting overall Linux adoption! This is why we will never witness a general release of SteamOS, but it won’t matter as these contributions continue to propel the community forward.
There are other alternatives discussed across the web and in various YouTuber videos such as HoloISO (End of Life as of April 2024), Chimera, WinesapOS (Portable SteamOS), but Bazzite stands out due to its consistency and the dedicated team behind it. The architecture being constructed within an Atomic system strikes a remarkable balance of flexibility and stability that is essential in a desktop environment. Check that video out here:
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