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Bloober Team, the Polish developer behind 2021’s vastly underrated psycho-thriller The Medium and final yr’s glorious Silent Hill 2 remake, clearly understands that there’s a longtime, virtually comforting rhythm to survival horror video games. It’s baffling, then, to see this newest recreation excel in so many areas whereas failing spectacularly on a number of of the style’s most simple tenets.
You play an unnamed traveller, the most recent of many, despatched to assemble details about a devastating outbreak that remodeled the residents of a city known as New Dawn into the form of misshapen monsters which have change into the staple of sci-fi-adjacent survival horror: contorted of limb, lengthy of fang, and ample of slobber. As you discover the stark, usually superbly devastated aftermath of the outbreak, you seek for locations the place you possibly can journey again by means of time to when all hell was breaking free, extracting individuals of curiosity who could make clear the catastrophe. A slow-burn story is revealed by means of the standard assortment of voice notes, missives and grim environmental clues (usually, as is de rigueur, daubed in blood on partitions).
Sadly, this intriguing setup holds promise that Cronos by no means fairly manages to maintain, and by the top, by means of a sequence of baffling missteps, any sense of claustrophobic foreboding has been largely jettisoned in favour of profound, white-knuckled frustration. It led me to invent a number of thrilling new compound swears to precise my fury.
Superb sound design does a vastly efficient job of creating you conscious that there are issues on the market within the darkness, ready, hungry. It’s solely actually while you encounter them that the sport’s issues start. One of the primary beasties comes at you in a cramped inside house, and inside three hits you’re useless. To defend your self, all you have got is actually a spud gun and an aiming arm that seems to have strawpedoed six pints of low cost scrumpy, because the reticle sways all over the place. Eventually, you realise tips on how to cheese your manner by means of this skirmish, till you attain the subsequent, the place you die. And repeat. Variations of this annoying danse macabre persist all through your entire 14-hour marketing campaign.
This frustration can be assuaged barely if the sport doled out sufficient ammunition and health-restoring objects to make it really feel as in the event you survived the final battle by the pores and skin of your enamel. But no. You will likely be despatched into battle towards a room awful with monstrosities armed, with one hit’s value of well being, two bullets and no solution to treatment the scenario. Clear efforts to current a problem quickly begin to give off the bloated cadaver-whiff of unhealthy design.
None of that is helped by a list system that even probably the most devoted survival horror fanatic would name Scroogily stingy, that means you typically need to drop the valuable three bullets you have got in an effort to carry a keycard to the subsequent space, or waste time commuting between save factors to retrieve issues out of your stash. This doesn’t create pressure. All it creates is busywork.
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The most irritating factor is that there’s the kernel of one thing nice right here. Despite the time-travel conceit, Cronos: The New Dawn isn’t remotely unique – you’ll swear you’ve skulked the darkened corridors of those very hospitals, factories and residence blocks earlier than – however it appears to be like beautiful in locations, performs properly when you’ve upgraded your weapons, and there are spooksome moments and satisfying puzzles peppered all through. When every thing clicks, it’s the engrossing, icky body-horror creepshow you need it to be. But then it would throw you into one other exhausting loss of life room stuffed with bullet-sponge ghouls, and also you’ll quickly be stuffed with irritation as an alternative of dread.
This web page was created programmatically, to learn the article in its unique location you possibly can go to the hyperlink bellow:
https://www.theguardian.com/games/2025/sep/10/cronos-the-new-dawn-review-survival-horror-is-dead-on-arrival
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This web page was created programmatically, to learn the article in its authentic location you…
This web page was created programmatically, to learn the article in its unique location you…
This web page was created programmatically, to learn the article in its unique location you…
This web page was created programmatically, to learn the article in its authentic location you…
This web page was created programmatically, to learn the article in its unique location you…
This web page was created programmatically, to learn the article in its authentic location you'll…