Borderlands 4 simply launched and, predictably, gamers on Steam are already criticizing its PC efficiency. Meanwhile, the just-released Hollow Knight: Silksong did not increase any efficiency issues, however avid gamers in China have been dismayed to find that the Chinese translation was botched.
Those are simply a few the explanations some avid gamers have chosen to reject launch day hype in favor of “patient gaming”: Waiting a yr or extra to play new video games, which implies getting them cheaper throughout a sale and taking part in them after a bunch of huge efficiency and quality-of-life patches have probably made them a lot better than they have been at launch.
There’s even a pretty active subreddit dedicated to the idea: the primary rule is that you simply’re not allowed to submit about video games which are beneath a yr previous.
But there’s additionally a motive HBO’s servers generally struggled with Sunday night time demand on the peak of Game of Thrones’ recognition. There’s one thing particular about being there on day one (earlier than they edit out the Starbucks cups) and reacting and emoting with the group. As I write, practically 200,000 individuals are taking part in Borderlands 4 on Steam simply hours after it launched—on what’s for me a Thursday morning.
Clearly, being part of the launch day hubbub outweighs the advantages of ready for lots of people, and I do not assume it is simply due to publisher-manufactured FOMO.
I’m curious to know the way PC Gamer readers really feel about this trade-off. Do you often take a wait-and-see strategy to sport launches, or are you preloading each time? Have you ever regretted taking part in a sport at launch as a result of it was later improved? Let us know within the feedback under!