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90% of PC and console players have performed a remaster or remake within the final 12 months, a brand new report has discovered.
MTM, a specialist technique and insights consultancy agency, revealed its findings within the ‘Remake vs Innovate: Is the past the future of gaming?’ report, revealed on September 15, 2025.
The report explored “the sentiment, tension, and economic impact of remakes and remastered video games on the market,” and noticed MTM interviewing 1,500 month-to-month console/PC players within the US and UK (750 in every).
For this report, MTM particularly outlined a remake as a “reimagining of an original game, built from scratch with updated graphics, gameplay mechanics, and sometimes story elements,” whereas the agency defines a remaster as “an enhanced version of the original game, improving visuals, sound, and performance without altering the core gameplay.”
MTM’s analysis discovered that 85% of those that performed a remaster or remake within the final yr did so regardless of not taking part in the unique model of the sport.
The analysis additionally discovered there is a want for remakes and remasters, with 76% of respondents saying they discover them “appealing.”
In 2025 alone, we have seen a number of remakes and remasters, together with Tomb Raider 4-6 Remastered, The Elder Scrolls 4: Oblivion Remastered, Metal Gear Solid Delta: Snake Eater, Tony Hawk’s Pro Skater 3 + 4, and the House of the Dead 2: Remake.
And there’s extra to come back, with Croc: Legend of the Gobbos, Gothic, Prince of Persia: The Sands of Time, and Splinter Cell among the many video games set for revivals in 2025 and past.
According to MTM, many respondents mentioned that they discover remakes and remasters “help them reconnect with positive, comforting feelings and memories that they had when they first played the game.”
However, the agency famous that others raised issues about studios “taking an easy, repetitive route to market” and that these remakes come at the price of “sacrificing innovative, new experiences that could redefine the industry.”
“Our report shows that there is a strong appeal for remakes and remasters, but it’s a tight balancing act for studios to get right,” mentioned Martin Bradley, head of gaming at MTM.”Many of these games are far out-selling their original release.
“Commercially, across games and other media, nostalgia is a trend set to continue well into 2026 and beyond, but gamers understand that remakes and remasters can come at the cost of creativity – potentially missing out on fresh narratives and experiences.”
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This web page was created programmatically, to learn the article in its authentic location you…
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