Categories: Entertainment

Hitman and 007: First Light builders know their James Bond devices must be “more than just gimmicks”

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The builders of Hitman aren’t any strangers to inventive devices – heck, they’re identified for a sequence that permits you to disguise your self in a hen swimsuit and use an exploding rubber duck or a, urm, literal fish to take out targets. And IOI Interactive is aiming to hold over that creative pondering to James Bond’s devices within the upcoming 007: First Light.

That’s in response to 007: First Light gameplay director Andreas Krogh, who informed PC Gamer journal that the staff wished Bond’s arsenal of typically lethal toys to be “more than just gimmicks.”

In 007: First Light’s full-fat gameplay deep dive earlier this summer season, we noticed the rising agent drive fancy automobiles, pull off quite a lot of headshots, appeal his method by way of sure conundrums, and most significantly, channel Agent 47’s resourcefulness when infiltrating unfriendly territory. He has entry to a cool laser watch used to stun foes or carry chandeliers flying to the bottom, in addition to a smoke bomb or any miscellaneous bits, like a lighter, he can use to his benefit.

“We wanted each gadget to feel practical, grounded, but fun and replayable to fit as many areas as possible,” Krogh defined. “We also wanted them to feel distinct from each other, both visually and practically, so each have their own purpose. All in all, they should give the player a broad list of tools to fit [their] playstyle.”

007: First Light is because of come out on March 27, 2026 on PC, PS5, Xbox Series X|S and the Nintendo Switch 2.

007 First Light director says IOI “set a challenge” for itself to create “the best weapon-handling we have done to date” because, unlike Hitman, ranged combat isn’t a last resort

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