This web page was created programmatically, to learn the article in its authentic location you possibly can go to the hyperlink bellow:
https://www.abc.net.au/news/2025-10-13/video-games-could-fall-under-social-media-ban-researchers-say/105859842
and if you wish to take away this text from our website please contact us
Digital media researchers say on-line video video games might but be included underneath the federal authorities’s social media ban for under-16s.
The ban at the moment excludes on-line companies “that have the sole or primary purpose of enabling end-users to play online games with other end-users”.
But affiliate professor Brendan Keogh, from the Queensland University of Technology’s Digital Media Research Centre, stated the definitions underneath the ban have been “incredibly vague”.
Brendan Keogh says on-line video video games like Roblox are necessary for socialising younger individuals. (Supplied: Queensland University of Technology)
“I still have questions about how much any minister of the day can change what is or isn’t excluded from those central definitions,” Dr Keogh stated.
“I think there’s concern in the video game industry about just how reliable or permanent that exclusion of [online] games is.”
Last month, eSafety Commissioner Julie Inman Grant confirmed she had written to on-line sport platforms, together with Roblox and Lego Play, advising the ban might apply to their companies.
According to Marcus Carter, professor in human laptop interplay on the University of Sydney, Roblox is “rightfully critiqued” for an absence of efficient moderation of “fringe, far-right material” uploaded by customers.
Marcus Carter says Roblox attracts 360 million gamers monthly, who can add content material to the platform. (Supplied: Roblox Corporation)
He stated though this was a danger issue for younger individuals, any ban would merely push them on to different video games.
“When I ran studies in 2021, everybody was playing Fortnite. Now, the kids are all playing Roblox and in three years, they’ll be playing a different game,”
he stated.
“Is the commissioner going to play whack-a-mole with every game that children start playing? Once children are banned from creating an account on one game, they’re just going to move to another game.”
Professor Carter stated the danger elements didn’t justify the social media ban being expanded to incorporate on-line video video games.
“The risks are overwhelmingly outweighed by the positive social, creative and intellectual benefits of playing games for young people,” he stated.
“Parents should engage with their children and the games they play, but banning children from those spaces would be a ridiculous overreaction.”
Marcus Carter says play, digital or in any other case, is a human proper for all kids. (Supplied: University of Sydney)
According to a press release launched by the Interactive Games and Entertainment Association, video video games are regulated by the National Classification Scheme, which gives clear pointers on age-appropriateness and content material.
Ashley Ringrose, founding father of Australian online game developer SMG Studios, stated he was not frightened about dropping enterprise over the ban.
“Only about 2 per cent of our market is in Australia, so even if we lose 50 per cent of our [Australian] users, it’s 1 per cent of our market,”
he stated.
Mr Ringrose, a father of two, stated SMG Studios’ video games, a few of which allowed younger individuals to work together on-line, have been designed with security in thoughts.
Ashley Ringrose says SMG Studios restricted on-line gamers to 13 years plus when growing Risk: Global Domination. (Supplied: SMG Studios)
“Children could describe something innocuous, like where they live, their school or their favourite restaurants, that identifies them. We try to restrict that,” he stated.
“We purposely don’t have live [text or voice] chat in our games because of the potential for exploitation of people giving basic personal information.“
Mr Ringrose stated SMG Studios had additionally used “canned chat”, the place gamers ship pre-defined messages and restricted on-line play to gamers’ digital mates or teenaged gamers solely.
Professor Carter want to see extra safeguards in on-line video video games, however he stated a ban was not the reply.
“A ban is going to eradicate the opportunity to create ‘safety by design’ features that make children’s online play worlds better,” he stated.
“That’s not the right way to go about building a safer children’s internet.”
This web page was created programmatically, to learn the article in its authentic location you possibly can go to the hyperlink bellow:
https://www.abc.net.au/news/2025-10-13/video-games-could-fall-under-social-media-ban-researchers-say/105859842
and if you wish to take away this text from our website please contact us
This web page was created programmatically, to learn the article in its authentic location you…
This web page was created programmatically, to learn the article in its unique location you…
This web page was created programmatically, to learn the article in its unique location you…
This web page was created programmatically, to learn the article in its authentic location you…
This web page was created programmatically, to learn the article in its unique location you…
This web page was created programmatically, to learn the article in its authentic location you'll…