Rockstar Games co-founder and the previous lead author on virtually each mainline Grand Theft Auto recreation – aside from the upcoming GTA 6 – thinks the gaming business is confronted with the “danger” of being too targeted on printing cash as an alternative of merely making attention-grabbing video games.
GTA and Red Dead Redemption 2’s lead author, Dan Houser, appeared on Channel 4’s Sunday Brunch present to speak about his previous and future tasks, the place he was additionally requested about the place the video games business generally will go subsequent. According to the Rockstar veteran, gaming can go down one among two roads.
“It can go – you know, with all things – it can either go somewhere really interesting or somewhere that gets overly focused on making money,” Houser stated. “I think there’s always that danger with any commercial art form that they get distracted by money, but there’s still a big scene creatively to make these kinds of living narrative experiences.”
That stated, Houser was rather less gung ho about predicting a winner, so he form of cut up the trophy in two. “I think they’ll both win,” he stated. “I think there’ll be two paths. We’ve already seen that in spaces within the games industry where they both kind of win.”
It’s an issue that is perhaps at all times affected the business, however in recent times, it has been very exhausting to not see the affect of company greed on video games as non-public fairness and larger tech corporations become involved. You need not look a lot additional than the limitless quantities of ‘stay service’ fluff floating on the market, that are kind of glorified real-money storefronts/playing units, relatively than suave or directed experiences.
Still, Houser’s proper within the sense that builders of all sizes are nonetheless popping out with nice video games and discovering nice success on the identical time. Self-published indies like Hades 2, Hollow Knight Silksong, and Peak gave me some hope this year, at least.
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