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https://pubmed.ncbi.nlm.nih.gov/41444667/%3Futm_source%3DFeedFetcher%26utm_medium%3Drss%26utm_campaign%3DNone%26utm_content%3D1r_ozhVnyKqne8dwoosUcmBM1VvTC7u5lopeUKG5GX8FtFFIvC%26fc%3DNone%26ff%3D20251225083947%26v%3D2.18.0.post22%2B67771e2
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Background:
The world enlargement of on-line gaming raises worries about its impression on adolescent well-being, significantly concerning Internet Gaming Disorder (IGD) and its affiliation with social well being and bullying. This research addresses a analysis hole within the Middle East by exploring gender-specific traits in gaming habits, social perceptions, and the prevalence of IGD amongst adolescents in Jordan. Utilizing the Social Cognitive Theory (SCT), the research aimed to establish predictors of IGD and publicity to social bullying.
Methods:
403 adolescents (aged 10-17) have been chosen from the northern Jordan on this cross-sectional, survey-based research. Participants responded to the Arabic model of the IGD-20 scale, along with gadgets about their gaming habits, social perceptions, and publicity to social bullying. Furthermore, was used to measure IGD. Linear regression fashions have been employed to establish components predicting IGD scores and publicity to social bullying.
Results:
52.9% of the individuals have been in danger for or had IGD. Significant gender variations have been discovered, with males spending extra time gaming (p = 0.012) and preferring aggressive video games, whereas females favored “Fashion/dress” video games. Key predictors of upper IGD scores have been day by day gaming hours, a notion of gaming as dangerous, and poor social relationships. The next IGD rating additionally predicted elevated publicity to social bullying. Crucially, gender didn’t considerably predict IGD or social bullying within the remaining fashions.
Conclusion:
Our findings, guided by SCT, counsel that gaming habits are sometimes gender-specific, nonetheless, the core danger components for IGD should not. Developing IGD is extra carefully tied to extreme gaming, poor social relationships, and publicity to bullying. So, efficient measures ought to promote wholesome gaming habits and foster robust social help methods for all adolescents, quite than solely concentrating on a particular gender. No Patient or Public Contribution.
Clinical trial quantity:
Not relevant.
Keywords:
Adolescents; Bullying; Gender; Internet gaming dysfunction; Jordan; Social cognitive concept.
This web page was created programmatically, to learn the article in its authentic location you possibly can go to the hyperlink bellow:
https://pubmed.ncbi.nlm.nih.gov/41444667/%3Futm_source%3DFeedFetcher%26utm_medium%3Drss%26utm_campaign%3DNone%26utm_content%3D1r_ozhVnyKqne8dwoosUcmBM1VvTC7u5lopeUKG5GX8FtFFIvC%26fc%3DNone%26ff%3D20251225083947%26v%3D2.18.0.post22%2B67771e2
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This web page was created programmatically, to learn the article in its authentic location you…
This web page was created programmatically, to learn the article in its authentic location you'll…
This web page was created programmatically, to learn the article in its authentic location you…
This web page was created programmatically, to learn the article in its authentic location you'll…
This web page was created programmatically, to learn the article in its authentic location you…
This web page was created programmatically, to learn the article in its authentic location you…