Categories: Gaming

Razer’s Project Motoko is an idea gaming headset that doubles as an AI wearable

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We see loads of far-out concepts on the CES present ground, and this 12 months Razer introduced in an idea piece known as Project Motoko. The system is Razer’s tackle blurring the road between a gaming headset and an AI-powered wearable for every day life. Or it is a means for Ghost within the Shell followers to really feel affronted by Razer taking The Major’s identify in useless, take your choose.

Project Motoko is powered by Qualcomm’s Snapdragon platforms. The headset has a pair of first-person view cameras positioned at eye stage that may help real-time object and textual content recognition. It additionally has a large area of consideration that may seize issues occurring past the traditional human eye’s peripheral imaginative and prescient, and its microphone array is designed to seize each close to and distant audio. In addition to taking in environmental particulars, Project Motoko also can function as a wearable AI assistant, and the mannequin is suitable with a number of completely different chatbots. The firm’s press launch famous that it might combine with Grok, OpenAI and Gemini.

“Project Motoko is more than a concept, it’s a vision for the future of AI and wearable computing,” Nick Bourne, Razer’s international head of cell console division, stated within the press launch in regards to the system. “By partnering with Qualcomm Technologies, we’re building a platform that enhances gameplay while transforming how technology integrates into everyday life. This is the next frontier for immersive experiences.”

Sometimes idea designs we see at CES stay simply that: thought experiments with no plan for industrial launch. However, in line with a rep from Razer: “Our goal is to bring this headset to market in the near future, with a dev-kit available first followed by a full retail release.” It must be fascinating to see if Razer does decide to Project Motoko in the long term. Razer can be well-established as a model for critical players, so seeing the corporate discover making an AI wearable that might attraction to a broader viewers, if nonetheless a geeky one, is an intriguing transfer.

Update, January 6, 2026, 1:08PM ET: Added assertion from Razer rep about future industrial prospects.


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