So, I rebuilt my UI and tried my new skills as Mistweaver. My suggestions:
General Gameplay
- DPS rotation feels empty. I’m simply repeating: Tiger Palm → Tiger Palm → Blackout Kick → Rising Sun Kick. I actually miss Faeline Stomp as a rotational button.
- Removing Kick already feels extraordinarily dangerous. I did a fast +10 Floodgate for testing and folks don’t kick Inspectors, even after I CC’d them thrice. It’s even worse that you just don’t see the kicks of your teammates, so you’ll be able to’t put together for incoming injury when no kick is on the market.
- On bosses like Mama in Floodgate, the place there may be solely injury in the course of the AoE section, I simply stand there and press two DPS buttons, as a result of I can’t kick something anyway.
- For rot-damage fights like Swampface it seems like MW is lacking one cooldown. Sheilun’s Gift changing Vivify seems like a mistake. I’ve to single-target heal folks in the course of the battle, so I can’t use the stacks for the large AoE.
- Not permitting filtering of buffs on unit frames is just dangerous. When I choose “important buffs,” I solely see Renewing Mist, Enveloping Mist, and Life Cocoon. When I choose “all buffs” or “buffs cast by me,” I see the whole lot and it’s an excessive amount of.
- Chi-Ji not buffing Enveloping Mist after three hits makes the cooldown really feel unengaging. You press it and also you simply do the identical factor as all the time.
- Jade Empowerment feels fully ineffective now. It’s additionally one much less button in our DPS rotation.
Cooldown Manager
- With ArcUI letting me transfer the icons freely it’s usable. No concept why this isn’t baseline performance.
There are some things I do like:
- New nameplates look good.
- Jade Serpent Statue spawning robotically on Thunder Focus Tea use is sweet.
- Soothing Mist on Enveloping Mist with Thunder Focus Tea can be good.
Summary / Final Thoughts
Right now I’m actually questioning if the sport on this state will hold me engaged. On the UI facet it’s playable with some enhancements, however the playstyle itself isn’t enjoyable for me. Mythic+ particularly feels dangerous with this rotation and these expertise adjustments. At the second it doesn’t really feel rewarding or gratifying, and I’m undecided how lengthy that can hold me .