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Record First Quarter Gross Margin of 32.7%
$23.4 Million YoY enhance in Net Income
58% YoY Increase in Adjusted EBITDA to $35.8 Million, Above Guidance
$0.11 / $0.27 GAAP / Non-GAAP EPS, Above Guidance
MILPITAS, Calif.–(BUSINESS WIRE)–May 7, 2026–
Corsair Gaming, Inc. (Nasdaq: CRSR) (“Corsair” or the “Company”), a number one international supplier and innovator of high-performance merchandise for avid gamers, streamers, content-creators, gaming PC builders, and sim racing fanatics, at present introduced monetary outcomes for the primary quarter 2026, and steering for the second quarter 2026.
First Quarter 2026 Select Financial Highlights (in comparison with first quarter 2025 except in any other case said)
Definitions of the non-GAAP monetary measures used on this press launch and reconciliations of such measures to their nearest GAAP equivalents are included beneath underneath the heading “Use and Reconciliation of Non-GAAP Financial Measures.”
Business Segment Highlights:
Gamer and Creator Peripherals Segment
Revenue grew 10% 12 months over 12 months to $123.3 million, with sturdy demand throughout gaming peripherals, streaming elements, and Sim Racing options. Growth displays market share positive factors, profitable new product introductions, and continued ecosystem enlargement.
Gross revenue elevated 8% 12 months over 12 months to $50.3 million, regardless of tariff-related headwinds, with the section persevering with to learn from a good shift towards higher-margin classes.
Elgato continued to construct momentum throughout each {hardware} and software program. The Elgato Marketplace delivered double-digit sequential progress in new accounts and digital merchandise, pushed by growing engagement from creators and builders. The rise of AI-assisted growth has meaningfully lowered the barrier to constructing and distributing instruments inside the Stream Deck ecosystem, accelerating platform adoption and reinforcing Elgato Marketplace because the hub for content material creation.
During the quarter, we launched Wave Next, probably the most formidable evolution of our Elgato audio platform to this point. Wave Next unifies fragmented audio workflows right into a single, scalable ecosystem, integrating professional-grade software program, purpose-built {hardware} with the brand new Wave FX engine, onboard digital sign processing for diminished latency, and intuitive tactile management. This built-in method simplifies the creator’s expertise whereas delivering meaningfully larger efficiency and extensibility.
Sim Racing additionally had a powerful quarter with double digit 12 months over 12 months income progress supported by group engagement, channel enlargement, and continued product innovation throughout the Fanatec portfolio. We not too long ago signed a strategic partnership with Formula 1®, naming Fanatec as each a licensed companion of the F1® model and F1® Esports Official Partner. This helps to open doorways, by way of product authenticity, model attain, and group engagement, that we intend to capitalize on. Combined with continued channel enlargement and product innovation throughout the Fanatec portfolio, Sim Racing is a class the place we see sustained momentum forward.
Gaming Components and Systems Segment
Revenue declined 10% 12 months over 12 months to $231.2 million, reflecting softer demand within the DIY PC market. Ongoing international semiconductor provide constraints have diminished part availability, whereas elevated pricing has weighed on client demand, each dynamics we count on to persist by the close to time period.
Despite the income decline, the section delivered significant margin enlargement, with gross margin bettering 12 months over 12 months to twenty-eight.4% from 21.7%, a rise of 670 foundation factors. Gross revenue grew 18% 12 months over 12 months to $65.7 million, reflecting disciplined operational execution and a good product combine.
Within the section, reminiscence income grew 6% 12 months over 12 months, supported by prior stock investments, sturdy provide chain execution, and sequential market share positive factors in North America.
Within the pre-build PC section, we’re seeing early demand start to ramp for AI-focused workstations, significantly amongst prosumer and SMB clients requiring high-performance, domestically run AI compute. This represents an estimated $22 billion international annual market alternative that continues to develop and aligns immediately with Corsair’s and ORIGIN PC’s strengths in {custom}, high-performance desktop options roadmap. We are inspired by these early alerts and imagine this class will turn into an more and more significant contributor as adoption continues to mature.
Management Commentary:
Thi La, Chief Executive Officer of Corsair, said, “We delivered a powerful begin to 2026, with file first quarter gross margin and adjusted EBITDA and EPS nicely above the excessive finish of our steering. The revenue story this quarter displays the standard of our enterprise transformation, our continued shift towards higher-margin merchandise, ecosystem progress with our Stream Deck know-how increasing to extra product strains, and the operational self-discipline our groups have demonstrated throughout each segments.
In Gamer and Creator Peripherals, we imagine the flywheel is accelerating, as AI-assisted growth is bringing a brand new technology of creators and builders into our Stream Deck ecosystem, increasing our platform attain in thrilling ways in which weren’t attainable even two years in the past. Wave Next is our most formidable hardware-software integration to this point, and we imagine it units the stage for the subsequent chapter of Elgato’s audio platform progress.
In Gaming Components and Systems, we’re navigating an industry-wide constrained provide surroundings with self-discipline. The vital margin enlargement this quarter displays that self-discipline. And whereas near-term demand headwinds in DIY elements are actual, we’re inspired by the early traction in our AI workstations and stay assured within the long-term trajectory of that section.”
Gordon Mattingly, Chief Financial Officer of Corsair, said, “Our first quarter outcomes exhibit the progress we now have made in constructing a extra worthwhile, extra resilient enterprise. We delivered a file first quarter gross margin of 32.7%, internet earnings progress of $23.4 million, adjusted EBITDA considerably above expectations, and generated almost $21 million in money, enabling us to scale back internet debt to close zero and return $5 million to shareholders by buybacks, all in the identical quarter.
Looking forward, we stay centered on disciplined value and dealing capital administration, and we’re well-positioned to deploy our elevated monetary flexibility effectively throughout the enterprise because the 12 months progresses.”
Second Quarter and Full Year 2026 Financial Outlook:
For the second quarter of 2026, we count on:
We count on income to be down by about 4% year-over-year on the assumed midpoint of our guided vary, with anticipated low-teens year-over-year progress in our Gamer and Creator Peripherals section, offset by a extra cautious outlook for our Gaming Components and Systems section, pushed by the continued international semiconductor shortages. Adjusted EBITDA is predicted to develop greater than 70% year-over-year on the assumed midpoint of our guided vary, as we proceed to concentrate on margin enlargement and working expense administration. The sequential decline in our income from Q1 displays the traditional seasonal sample of our enterprise.
Our full-year steering stays unchanged.
Conference Call and Webcast Information
Corsair will host a convention name to debate the primary quarter of 2026 monetary outcomes at present at 2:00 p.m. Pacific Time. The convention name will probably be accessible on Corsair’s Investor Relations web site at or by dialing 1-844-676-2245 (USA) or 1-412-634-6652 (International) with convention ID 10207948. A replay will probably be out there roughly 3 hours after the reside name ends on Corsair’s Investor Relations web site, or by May 14, 2026 by dialing 1-844-512-2921 (USA) or 1-412-317-6671 (International), with passcode 10207948.
About Corsair Gaming
Corsair (Nasdaq: CRSR) is a number one international developer and producer of high-performance merchandise and know-how for avid gamers, content material creators, and PC fanatics. From award-winning PC elements and peripherals to premium streaming gear and sensible ambient lighting, Corsair delivers a full ecosystem of merchandise that work collectively to allow everybody, from informal avid gamers to dedicated professionals, to carry out at their best possible. Corsair additionally sells merchandise underneath its Fanatec model, the main end-to-end premium sim racing product line; Elgato model, which offers premium studio gear and equipment for content material creators; SCUF Gaming model, which builds custom-designed controllers for aggressive avid gamers; Drop, the main community-driven mechanical keyboard model; and ORIGIN PC model, a builder of {custom} gaming and workstation desktop PCs.
Forward-Looking Statements
This press launch accommodates specific and implied forward-looking statements inside the which means of the Private Securities Litigation Reform Act of 1995, together with, however not restricted to, statements concerning the Company’s monetary outlook for the second quarter 2026 and the complete 12 months 2026; potential future progress in sure product classes; future headwinds and tailwinds which will influence the Company’s gross sales and outcomes of operations together with semiconductor provide constraints and demand for AI-focused workstations; and the potential progress and the long-term trajectory of our segments. Forward-looking statements are primarily based on our administration’s beliefs, in addition to assumptions made by, and knowledge at present out there to them. Because such statements are primarily based on expectations as to future monetary and working outcomes and will not be statements of reality, precise outcomes could differ materially from these projected. Factors which can trigger precise outcomes to vary materially from present expectations embrace, however will not be restricted to: the Company’s restricted working historical past, which makes it troublesome to forecast the Company’s future outcomes of operations; present macroeconomic circumstances, together with the impacts of excessive inflation and threat of recession, on demand for our merchandise, client confidence and monetary markets typically; modifications in commerce rules, insurance policies, and agreements and the imposition of tariffs that have an effect on our merchandise or operations, together with potential new tariffs which may be imposed on U.S. imports and our capability to mitigate; the Company’s capability to construct and keep the energy of the Company’s model amongst gaming, streaming and content material creator fanatics and skill to constantly develop and efficiently market new merchandise and enhancements to current merchandise; the introduction and success of latest third-party high-performance laptop {hardware}, significantly graphics processing items and central processing items in addition to refined new video video games; fluctuations in working outcomes; the loss or incapacity to draw and retain key administration; the impacts from geopolitical occasions and unrest; delays or disruptions on the Company or third-parties’ manufacturing and distribution amenities; and the opposite components described underneath the heading “Risk Factors” in our Annual Report on Form 10-Okay for the 12 months ended December 31, 2025 filed with the Securities and Exchange Commission (“SEC”) and our subsequent filings with the SEC. All forward-looking statements replicate our beliefs and assumptions solely as of the date of this press launch. We undertake no obligation to replace forward-looking statements to replicate future occasions or circumstances. Our outcomes for the quarter ended March 31, 2026 are additionally not essentially indicative of our working outcomes for any future durations.
Use and Reconciliation of Non-GAAP Financial Measures
To complement the monetary outcomes offered in accordance with GAAP, this earnings launch presents sure non-GAAP monetary info, together with adjusted working earnings (loss), adjusted internet earnings (loss), adjusted internet earnings (loss) per diluted share and adjusted EBITDA. These are essential monetary efficiency measures for us however will not be monetary measures as outlined by GAAP. The presentation of this non-GAAP monetary info just isn’t supposed to be thought of in isolation of or as an alternative to, or superior to, the monetary info ready and offered in accordance with GAAP.
We use adjusted working earnings (loss), adjusted internet earnings (loss), adjusted internet earnings (loss) per share and adjusted EBITDA to guage our working efficiency and developments and make planning selections. We imagine that these non-GAAP monetary measures assist determine underlying developments in our enterprise that would in any other case be masked by the impact of the bills and different gadgets that we exclude in such non-GAAP measures. Accordingly, we imagine that these non-GAAP monetary measures present helpful info to traders and others in understanding and evaluating our working outcomes, enhancing the general understanding of our previous efficiency and future prospects, and permitting for better transparency with respect to the important thing monetary metrics utilized by our administration in our monetary and operational decision-making. We additionally current these non-GAAP monetary measures as a result of we imagine traders, analysts and score businesses contemplate it helpful in measuring our capability to fulfill our debt service obligations.
Our use of those phrases could fluctuate from that of others in our {industry}. These non-GAAP monetary measures shouldn’t be thought of as a substitute for internet income, working earnings (loss), internet earnings (loss), money supplied by working actions, or every other measures derived in accordance with GAAP as measures of working efficiency or liquidity. Reconciliations of those measures to probably the most immediately comparable GAAP monetary measures are offered within the connected schedules.
We calculate these non-GAAP monetary measures as follows:
We encourage traders and others to evaluation our monetary info in its entirety, to not depend on any single monetary measure and to view these non-GAAP monetary measures along side the associated GAAP monetary measures.
| Corsair Gaming, Inc. Condensed Consolidated Statements of Operations (Unaudited, in 1000’s, besides per share quantities) | ||||||||
|
|
|
Three Months Ended |
| |||||
|
|
| 2026 |
|
| 2025 |
| ||
|
|
|
|
|
|
|
| ||
| Net income |
| $ | 354,512 |
|
| $ | 369,750 |
|
| Cost of income |
|
| 238,483 |
|
|
| 267,388 |
|
| Gross revenue |
|
| 116,029 |
|
|
| 102,362 |
|
| Operating bills: |
|
|
|
|
|
| ||
| Sales, common and administrative |
|
| 84,988 |
|
|
| 86,992 |
|
| Product growth |
|
| 17,245 |
|
|
| 17,633 |
|
| Total working bills |
|
| 102,233 |
|
|
| 104,625 |
|
| Operating earnings (loss) |
|
| 13,796 |
|
|
| (2,263 | ) |
| Other (expense) earnings: |
|
|
|
|
|
| ||
| Interest expense |
|
| (1,691 | ) |
|
| (2,676 | ) |
| Interest earnings |
|
| 421 |
|
|
| 630 |
|
| Other (expense) earnings, internet |
|
| 374 |
|
|
| (3,947 | ) |
| Total different expense, internet |
|
| (896 | ) |
|
| (5,993 | ) |
| Income (loss) earlier than earnings taxes |
|
| 12,900 |
|
|
| (8,256 | ) |
| Income tax profit (expense) |
|
| 157 |
|
|
| (2,061 | ) |
| Net earnings (loss) |
|
| 13,057 |
|
|
| (10,317 | ) |
| Less: Net earnings attributable to noncontrolling curiosity |
|
| 273 |
|
|
| 142 |
|
| Net earnings (loss) attributable to Corsair Gaming, Inc. |
| $ | 12,784 |
|
| $ | (10,459 | ) |
|
|
|
|
|
|
|
| ||
| Calculation of internet earnings (loss) per share attributable to frequent stockholders of Corsair Gaming, Inc.: |
|
|
|
|
|
| ||
| Net earnings (loss) attributable to Corsair Gaming, Inc. |
| $ | 12,784 |
|
| $ | (10,459 | ) |
| Change in redemption worth of redeemable noncontrolling curiosity |
|
| (920 | ) |
|
| 392 |
|
| Net earnings (loss) attributable to frequent stockholders of Corsair Gaming, Inc. |
| $ | 11,864 |
|
| $ | (10,067 | ) |
|
|
|
|
|
|
|
| ||
| Net earnings (loss) per share attributable to frequent stockholders of Corsair Gaming, Inc.: |
|
|
|
|
|
| ||
| Basic |
| $ | 0.11 |
|
| $ | (0.10 | ) |
| Diluted |
| $ | 0.11 |
|
| $ | (0.10 | ) |
| Weighted-average frequent shares excellent: |
|
|
|
|
|
| ||
| Basic |
|
| 106,867 |
|
|
| 105,240 |
|
| Diluted |
|
| 107,774 |
|
|
| 105,240 |
|
| Corsair Gaming, Inc. Segment Information (Unaudited, in 1000’s, besides percentages) | ||||||||
|
|
|
Three Months Ended |
| |||||
|
|
| 2026 |
|
| 2025 |
| ||
|
|
|
|
|
|
|
| ||
| Net income: |
|
|
|
|
|
| ||
| Gamer and Creator Peripherals |
| $ | 123,310 |
|
| $ | 111,973 |
|
| Gaming Components and Systems |
|
| 231,202 |
|
|
| 257,777 |
|
| Total Net income |
| $ | 354,512 |
|
| $ | 369,750 |
|
|
|
|
|
|
|
|
| ||
| Gross Profit: |
|
|
|
|
|
| ||
| Gamer and Creator Peripherals |
| $ | 50,290 |
|
| $ | 46,414 |
|
| Gaming Components and Systems |
|
| 65,739 |
|
|
| 55,948 |
|
| Total Gross Profit |
| $ | 116,029 |
|
| $ | 102,362 |
|
|
|
|
|
|
|
|
| ||
| Gross Margin: |
|
|
|
|
|
| ||
| Gamer and Creator Peripherals |
|
| 40.8 | % |
|
| 41.5 | % |
| Gaming Components and Systems |
|
| 28.4 | % |
|
| 21.7 | % |
| Total Gross Margin |
|
| 32.7 | % |
|
| 27.7 | % |
| Corsair Gaming, Inc. Condensed Consolidated Balance Sheets (Unaudited, in 1000’s) | ||||||||
|
|
|
March 31, |
|
|
December 31, |
| ||
|
|
|
|
|
|
|
| ||
| Assets |
|
|
|
|
|
| ||
| Current belongings: |
|
|
|
|
|
| ||
| Cash and restricted money |
| $ | 119,497 |
|
| $ | 98,583 |
|
| Accounts receivable, internet |
|
| 178,375 |
|
|
| 233,900 |
|
| Inventories |
|
| 273,466 |
|
|
| 303,336 |
|
| Prepaid bills and different present belongings |
|
| 28,021 |
|
|
| 29,639 |
|
| Total present belongings |
|
| 599,359 |
|
|
| 665,458 |
|
| Restricted money, noncurrent |
|
| 251 |
|
|
| 250 |
|
| Property and gear, internet |
|
| 31,165 |
|
|
| 31,514 |
|
| Goodwill |
|
| 357,399 |
|
|
| 357,765 |
|
| Intangible belongings, internet |
|
| 115,269 |
|
|
| 125,210 |
|
| Other belongings |
|
| 73,897 |
|
|
| 73,587 |
|
| Total belongings |
| $ | 1,177,340 |
|
| $ | 1,253,784 |
|
| Liabilities |
|
|
|
|
|
| ||
| Current liabilities: |
|
|
|
|
|
| ||
| Debt maturing inside one 12 months, internet |
| $ | 6,121 |
|
| $ | 6,120 |
|
| Accounts payable |
|
| 157,628 |
|
|
| 212,547 |
|
| Other liabilities and accrued bills |
|
| 180,348 |
|
|
| 212,275 |
|
| Total present liabilities |
|
| 344,097 |
|
|
| 430,942 |
|
| Long-term debt, internet |
|
| 113,691 |
|
|
| 115,222 |
|
| Deferred tax liabilities |
|
| 4,977 |
|
|
| 6,071 |
|
| Other liabilities, noncurrent |
|
| 53,766 |
|
|
| 55,795 |
|
| Total liabilities |
|
| 516,531 |
|
|
| 608,030 |
|
| Temporary fairness |
|
|
|
|
|
| ||
| Redeemable noncontrolling curiosity |
|
| 13,167 |
|
|
| 12,197 |
|
| Stockholders’ fairness |
|
|
|
|
|
| ||
| Common inventory and extra paid-in capital |
|
| 708,529 |
|
|
| 705,372 |
|
| Accumulated deficit |
|
| (59,366 | ) |
|
| (71,230 | ) |
| Accumulated different complete loss |
|
| (1,521 | ) |
|
| (585 | ) |
| Total stockholders’ fairness |
|
| 647,642 |
|
|
| 633,557 |
|
| Total liabilities, non permanent fairness and stockholders’ fairness |
| $ | 1,177,340 |
|
| $ | 1,253,784 |
|
| Corsair Gaming, Inc. Condensed Consolidated Statements of Cash Flows (Unaudited, in 1000’s) | ||||||||
|
|
|
Three Months Ended |
| |||||
|
|
| 2026 |
|
| 2025 |
| ||
|
|
|
|
|
|
|
| ||
| Cash flows from working actions: |
|
|
|
|
|
| ||
| Net earnings (loss) |
| $ | 13,057 |
|
| $ | (10,317 | ) |
| Adjustments to reconcile internet loss to internet money supplied by (utilized in) working actions: |
|
|
|
|
|
| ||
| Stock-based compensation |
|
| 6,694 |
|
|
| 9,322 |
|
| Depreciation |
|
| 3,551 |
|
|
| 3,373 |
|
| Amortization |
|
| 9,806 |
|
|
| 9,782 |
|
| Reversal of cut price buy achieve on enterprise acquisition |
|
| — |
|
|
| 2,581 |
|
| Deferred earnings taxes, internet of valuation allowance |
|
| (2,769 | ) |
|
| (1,016 | ) |
| Other |
|
| 737 |
|
|
| 3,031 |
|
| Changes in working belongings and liabilities: |
|
|
|
|
|
| ||
| Accounts receivable |
|
| 54,214 |
|
|
| 201 |
|
| Inventories |
|
| 30,180 |
|
|
| (22,237 | ) |
| Prepaid bills and different belongings |
|
| 1,024 |
|
|
| 2,247 |
|
| Accounts payable |
|
| (54,583 | ) |
|
| 34,253 |
|
| Other liabilities and accrued bills |
|
| (32,183 | ) |
|
| (12,470 | ) |
| Net money supplied by working actions |
|
| 29,728 |
|
|
| 18,750 |
|
| Cash flows from investing actions: |
|
|
|
|
|
| ||
| Purchase of property and gear |
|
| (3,669 | ) |
|
| (3,072 | ) |
| Net money utilized in investing actions |
|
| (3,669 | ) |
|
| (3,072 | ) |
| Cash flows from financing actions: |
|
|
|
|
|
| ||
| Repayment of debt |
|
| (1,563 | ) |
|
| (25,000 | ) |
| Repurchases of frequent inventory |
|
| (5,011 | ) |
|
| — |
|
| Proceeds from issuance of shares by worker fairness incentive plans |
|
| 2,055 |
|
|
| 3,440 |
|
| Payment of taxes associated to internet share settlement of fairness awards |
|
| (630 | ) |
|
| (390 | ) |
| Dividend paid to noncontrolling curiosity |
|
| (175 | ) |
|
| (304 | ) |
| Net money utilized in financing actions |
|
| (5,324 | ) |
|
| (22,254 | ) |
| Effect of change price modifications on money |
|
| 180 |
|
|
| (526 | ) |
| Net enhance (lower) in money and restricted money |
|
| 20,915 |
|
|
| (7,102 | ) |
| Cash and restricted money initially of the interval |
|
| 98,833 |
|
|
| 109,631 |
|
| Cash and restricted money on the finish of the interval |
| $ | 119,748 |
|
| $ | 102,529 |
|
| Corsair Gaming, Inc. GAAP to Non-GAAP Reconciliations
Non-GAAP Operating Income (Loss) Reconciliations (Unaudited, in 1000’s, besides percentages) | ||||||||
|
|
|
Three Months Ended |
| |||||
|
|
| 2026 |
|
| 2025 |
| ||
|
|
|
|
|
|
|
| ||
| Operating earnings (loss) – GAAP |
| $ | 13,796 |
|
| $ | (2,263 | ) |
| Amortization |
|
| 9,806 |
|
|
| 9,782 |
|
| Stock-based compensation |
|
| 6,694 |
|
|
| 9,322 |
|
| Restructuring and different fees |
|
| 1,580 |
|
|
| 1,095 |
|
| Acquisition and associated integration prices |
|
| — |
|
|
| 2,185 |
|
| Acquisition accounting influence associated to recognizing acquired stock at honest worth |
|
| — |
|
|
| 515 |
|
| Adjusted Operating Income – Non-GAAP |
| $ | 31,876 |
|
| $ | 20,636 |
|
|
|
|
|
|
|
|
| ||
| As a % of internet income – GAAP |
|
| 3.9 | % |
|
| -0.6 | % |
| As a % of internet income – Non-GAAP |
|
| 9.0 | % |
|
| 5.6 | % |
| Corsair Gaming, Inc. GAAP to Non-GAAP Reconciliations
Non-GAAP Net Income (Loss) and Net Income (Loss) Per Share Reconciliations (Unaudited, in 1000’s, besides per share quantities) | ||||||||
|
|
|
Three Months Ended |
| |||||
|
|
| 2026 |
|
| 2025 |
| ||
| Net earnings (loss) attributable to frequent stockholders of Corsair Gaming, Inc. (1) |
| $ | 11,864 |
|
| $ | (10,067 | ) |
| Less: Change in redemption worth of redeemable noncontrolling curiosity |
|
| (920 | ) |
|
| 392 |
|
| Net earnings (loss) attributable to Corsair Gaming, Inc. |
|
| 12,784 |
|
|
| (10,459 | ) |
| Add: Net earnings attributable to noncontrolling curiosity |
|
| 273 |
|
|
| 142 |
|
| Net earnings (loss) – GAAP |
|
| 13,057 |
|
|
| (10,317 | ) |
| Adjustments: |
|
|
|
|
|
| ||
| Amortization |
|
| 9,806 |
|
|
| 9,782 |
|
| Stock-based compensation |
|
| 6,694 |
|
|
| 9,322 |
|
| Restructuring and different fees |
|
| 1,580 |
|
|
| 1,095 |
|
| Acquisition and associated integration prices |
|
| — |
|
|
| 2,185 |
|
| Reversal of cut price buy achieve on enterprise acquisition |
|
| — |
|
|
| 2,581 |
|
| Acquisition accounting influence associated to recognizing acquired stock at honest worth |
|
| — |
|
|
| 515 |
|
| Non-GAAP earnings tax adjustment |
|
| (1,983 | ) |
|
| (2,844 | ) |
| Adjusted internet earnings – Non-GAAP |
| $ | 29,154 |
|
| $ | 12,319 |
|
|
|
|
|
|
|
|
| ||
| Diluted internet earnings (loss) per share: |
|
|
|
|
|
| ||
| GAAP |
| $ | 0.11 |
|
| $ | (0.10 | ) |
| Adjusted, Non-GAAP |
| $ | 0.27 |
|
| $ | 0.11 |
|
|
|
|
|
|
|
|
| ||
| Weighted-average frequent shares excellent – Diluted: |
|
|
|
|
|
| ||
| GAAP |
|
| 107,774 |
|
|
| 105,240 |
|
| Adjusted, Non-GAAP |
|
| 107,774 |
|
|
| 107,367 |
|
|
|
|
|
|
|
|
| ||
| (1) Numerator for calculating internet earnings (loss) per share-GAAP | ||||||||
| Corsair Gaming, Inc. GAAP to Non-GAAP Reconciliations
Adjusted EBITDA Reconciliations (Unaudited, in 1000’s, besides percentages) | ||||||||
|
|
|
Three Months Ended |
| |||||
|
|
| 2026 |
|
| 2025 |
| ||
| Net earnings (loss) – GAAP |
| $ | 13,057 |
|
| $ | (10,317 | ) |
| Amortization |
|
| 9,806 |
|
|
| 9,782 |
|
| Stock-based compensation |
|
| 6,694 |
|
|
| 9,322 |
|
| Restructuring and different fees |
|
| 1,580 |
|
|
| 1,095 |
|
| Acquisition and associated integration prices |
|
| — |
|
|
| 2,185 |
|
| Reversal of cut price buy achieve on enterprise acquisition |
|
| — |
|
|
| 2,581 |
|
| Acquisition accounting influence associated to recognizing acquired stock at honest worth |
|
| — |
|
|
| 515 |
|
| Depreciation |
|
| 3,551 |
|
|
| 3,373 |
|
| Interest expense, internet of curiosity earnings |
|
| 1,270 |
|
|
| 2,046 |
|
| Income tax (profit) expense |
|
| (157 | ) |
|
| 2,061 |
|
| Adjusted EBITDA – Non-GAAP |
| $ | 35,801 |
|
| $ | 22,643 |
|
|
|
|
|
|
|
|
| ||
| Adjusted EBITDA margin – Non-GAAP |
|
| 10.1 | % |
|
| 6.1 | % |
View supply model on businesswire.com:
Investor Relations Contact:
David Pasquale
ir@corsair.com
914-337-8801
Media Contact:
media@corsair.com
510-657-8747
Source: Corsair Gaming, Inc.
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