Disk Cleanup
Welcome to Disk Cleanup, our common weekend function delving into the PCs of PC gaming luminaries. Come again each weekend to learn a brand new interview, digging into the essential questions, like “How tidy is your desktop?” and “What game will you never uninstall?”
Bryce Clark, sport director on Poppy Playtime, grew up enjoying DOS video games on his household PC. His favorite childhood sport was the 1994 fantasy RTS Dominus, which had unlucky ramifications for his father. “It was nearly impossible to get working,” Clark remembers. “My poor dad ended up spending so many hours on the hard line trying to call tech support. ‘Why is this videogame not working for my son?’ It was a lot about troubleshooting way back.”
A sport developer for 20 years, Clark has labored at studios like 343 Industries and Blizzard. He joined Mob Entertainment in 2023 as its lead technical artist, and final yr turned Game Director for Poppy Playtime: Chapter 5, which launched in February.
“Our goals were to find ways to improve the gameplay flow,” Clark says. “What are the ways we can try and make chases more compelling? What can we do to make the puzzles harder in places where you do not have to complete them and easier in places where you do… and just generally trying to find ways to better integrate the narrative into the gameplay experience.”
Clark took a break from mascot horror to point out me across the digital toy manufacturing unit of his PC. And, as you’ll quickly uncover, there are a lot of toys in Clark’s manufacturing unit, so many who he struggled to select only one for many of the questions posed.
What sport are you presently enjoying?
I’m a little bit of an oddball in that I’m all the time enjoying someplace between three and 6 video games at a time. I’m a bit obsessive with studying the market, studying totally different genres. I really like attempting new and distinctive issues as effectively.
I’ll attempt to be transient about them, however most lately I’ve been enjoying a number of. One’s referred to as Aethus, which is an inspiringly well-executed solo developer venture that is focussed round base constructing, crafting, mining. But it carries, to me, quite a lot of Subnautica vitality with the way in which the narrative is enjoying out, the exploration works with the oxygen system, delving into the depths of—as a substitute of [an] ocean, it is caverns—studying the higher thriller.
But additionally, [I was] attempting out most lately on Steam Strange Antiquities, the sequel to Strange Horticulture. Great mixture of narrative, discovery, puzzle, thriller. Have quite a lot of enjoyable with that one.
The tremendous area of interest one I’m exploring proper now could be Prosperous Universe, which is, I might say, it is a real-time financial MMO set in an ‘interstellar firms’ sort of setting, and all of the gamers are corporations which are producing merchandise and delivery, they usually’re working collectively to finish manufacturing strains, and it is an entire system of politics and economics.
But it is run in actual time, so you may put an order in at certainly one of your manufacturing services, and in like eight hours it will be achieved. I deal with it like an incremental sport, as a result of it matches into the gaps in my life.
What was the earlier sport you performed, and is it nonetheless put in?
Most lately I performed just a little $5 expertise referred to as Librarian: Tidy Up the Arcane Library! This is a sport about being in an arcane library, and three,000 books which are stacked on this library have been scattered throughout because of some nefarious little imp … so it is all about categorising them within the right locations.
It captures that PowerWash Simulator vitality, the place there is a soothing factor to this rote course of, but additionally [there’s] one thing I discover fascinating about representing a big drawback. Like, this is this unbelievable mess of three,000 books, get it achieved, and it’s important to develop your individual course of for tackling that drawback.
I believe probably the most compelling [game] as an artwork piece, was Cairn, which is among the most soulful climbing video games I’ve performed in recent times. Beautifully effectively executed, implausible, considerate story, a number of the finest climbing mechanics I’ve seen that characterize how precise climbing can really feel in follow.
I’m nonetheless working by Forza Horizon 6. I’m no stranger to the much less area of interest merchandise on the market, and Forza [6] has simply been an exceptional entry to the sequence. I’m not even that massive of a automotive or racing particular person, however I’ve simply been having a good time.
What is the oldest sport (by launch date) presently put in in your PC?
I’ve a 2016 sport and a 2017 sport put in proper now, and these are No Man’s Sky and The Hunter: Call of The Wild. I occasionally boot up older games, but these two have been hard for me to keep uninstalled.
I find that a lot of what draws me into games is the learning and discovery and the novelty, and at a certain point, once I feel like I’ve fully understood what the game has to offer and where the game is going, I’m not always very compelled to actually finish it … I’m like ‘okay, I’m done here’, which is a bad habit. I’ve been trying to get better at it.
What is the highest number of hours you have in any given game, according to Steam?
Well, I have about 20 games that are over 250 hours each, just on Steam. I have about 23,000 hours on my Steam account in 18 years, so I actually have quite a lot of games with a lot of time in them. That’s not including secondary platforms or consoles and all that.
We used to say the first 500 hours of Rocket League are learning how to hit the ball, and the next 500 hours are learning when not to hit the ball. There’s just so much that goes into it. I love the purity of the game experience. But as a competitive game, of course, it’s super engaging. There’s always somebody out there that’s going to be better than you. You can always get better at Rocket League. The skill ceiling is so far up that you can always get better at it. It’s hard to feel like you’ve mastered Rocket League when there’s something yet more crazy you can learn.
What game will you never, ever uninstall?
There are two experiences that I keep coming back to … because they’re my comfort game[s]. When everything else is challenging in life, one of these games will bring me some peace and joy, and it’s between The Hunter: Call of the Wild and Subnautica.
The Hunter: Call of the Wild is a funny one to talk about … it seems like an odd one to some folks, and I’m not actually in support of modern sport hunting … for me it’s a gorgeous walking simulator. It’s getting a little long in the tooth now, years down the road, but still, you’re going to these beautifully rendered environments, these park locations, and you get to just hike, and I let myself be immersed in the environment and listen to the sounds.
When I do stumble on some quarry to hunt, the experience transitions from calm, peaceful, immersive exploration to now you’re stalking, now you’re hunting, now you’re like ‘Okay, how do I get the position to get the right shot.’ And then there’s this moment of skill expression that all comes down to your bullet choice, your position of how you fire.
Subnautica carries a similar energy … that combination of tension with also the calm exploration that I just find very soothing, so I always come back to that.
What’s a piece of non-gaming software installed on your PC that you simply couldn’t live without?
I’m torn between Snagit and WinDirStat. Snagit is an enhanced screenshot and video recording instrument. It simply overrides your print display screen button, offers you some enhanced lineup options for sampling a bit of your display screen, and all that is high-quality. But what I actually love about it’s that while you take a screenshot, it will pop up within the editor, and it is an actual light-weight quick launch, and it has markups so I can write on it or I can draw textual content on it.
WinDirStat is an excellent light-weight, no-nonsense instrument for inspecting what’s consuming up all of your arduous drive house. It’ll undergo and analyse principally your complete folder construction and categorise it based mostly on how a lot reminiscence it is taking off your disk …. For me, when I’m having to juggle a bunch of various video games and artwork instruments, disk house will be tremendous essential and useful.
Generally, how tidy is your desktop display screen?
I was certainly one of these people who had a lot on the desktop as a result of I’d have categorised caches of desktop shortcuts. But I believe over time, as a number of the working system options for Windows [has] caught up to other places, most of the time I just search fore the apps that I need now, and all my notes are in one place.
All my daily use applications I have pinned on my taskbar, and I can just launch them straight to the taskbar, and then anything else I just search through the search bar now. So these days I have almost nothing on my desktop, which is very different from what I used to be.