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This launch represents a brand new milestone within the rising Epic Games household, mixing know-how and expertise throughout Unreal Engine, Capturing Reality, Quixel, and Sketchfab to ship built-in, end-to-end content material creation instruments at shopper scale.
“AR-powered 3D scanning of the real world is the future of virtual content creation. For years it was just a dream that many of us held, but today it’s a dream that we can begin to realize.” Martin Bujnak, co-founder Capturing Reality
“RealityScan is the first step on our journey to make 3D scanning available to all creators. We believe that this tool will greatly help people of all skill sets to better understand basic scanning principles, bridging the gap between beginners and professionals. We’re excited to develop the app with feedback from the community and to introduce new features as we approach the full release.” Michal Jancosek, co-founder Capturing Reality
As a part of the RealityScan restricted beta, Epic is granting entry on a first-come, first-served foundation to 10,000 customers by way of TestFlight, with a wider Early Access launch for each iOS in Spring, adopted by Android later this yr. To obtain the restricted beta, please go to: capturingreality.com/introducing-realityscan
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