Indie gaming’s solely three genres have inevitably converged into grimdark Balatro with a whimsical egg fool

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Whimsy, grimdark, and playing? And a roguelike besides?! In my 2025 indie recreation? Eh, go on then. It seems neat. The trailer beneath contains a desolate, hellish space referred to as “The Pläins öf Päin” (umlauts mine) inhabited by lone egg fool named ‘eggo’. A curse on the egg fool and his cracked shell, and a curse on the world for permitting this type of tomfoolery to proliferate unchallenged.

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Slots & Daggers is by Friedemann, whose earlier recreation was the Katharine-approved tiny townbuilder. Summerhouse. “After my last game, I wanted to make something radically different,” says Friedemann. “Something faster, with numbers, fights and goblins!”. Angry caffeinated math goblins, you say? Here are another options from Steam.

  • Fun slot machine
  • Weird fantasy world
  • Crude drawings of unusual little guys
  • Retro visuals
  • Crunchy hip hop drum machines
  • Addictive arcade gameplay that goes “pling” loads
  • Numbers! Fights! Goblins!

“To make this game I combined a lot of things I deeply love – weird fantasy worlds, crude drawings of strange little guys, old school crunchy hiphop drum machines and addictive arcade games that go “PLING PLING PLING” as they spit out little coins – with classic roguelike mechanics,” says Friedemann. They additionally warn that it is a solo undertaking, and as such “doesn’t offer 80+ hours of content like games developed by bigger teams.”

As delighted by each the crunchy drum machines and chucklesome weirdos as I’m, I do despair a bit that anybody feels the necessity to avert potential gamer rage by clarifying that their undertaking would not final so long as a CRPG. This is not a slight on the developer, in fact. Going by a pattern of 1 (me), actually everybody who has ever performed a videogame earlier than is a large fool, and you may’t be too cautious. Can’t look forward to the enraged Steam evaluate at precisely 79 hours of playtime.


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