FPS legend John Romero says Wolfenstein 3D was the primary recreation id Software took its time with⁠—an opulent 4-month growth as a substitute of simply 2

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In a latest look on Nightdive Studios’ Deep Dive podcast, Doom designer John Romero talked concerning the methods id Software casually revolutionized PC gaming within the early ’90s, all on a blistering launch schedule the place “taking their time” meant cranking out an all-time basic sooner than most hero shooters are in a position so as to add a brand new character.

“We had a technology that no one had yet on the PC, that had been sitting there, ready to be taken advantage of,” Romero stated of id’s early days and the juice behind Commander Keen, its first recreation. “The PC shipped in August of 1981, and it’s September of ’90, and in nine years, no one has done what John [Carmack] did in just a few hours at night.”


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