AWS powers breakthrough gaming experiences at devcom and gamescom 2025

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Amazon Web Services (AWS) is headed to Cologne, Germany, this month for 2 of the gaming business’s greatest occasions, devcom Developer Conference and gamescom, held August 17-19 and August 20-24, respectively, at  Koelnmesse. There, the AWS for Games workforce will share developments which might be serving to builders construct, run, and develop their video games with fans and business professionals from world wide.

AWS will kick off the week’s festivities by co-hosting the Celebrating Women in Games reception and networking occasion on Monday, August 18, at KölnSKY at 18:00, at the side of Amazon Games, EPAM Systems, and Women in Games International (WIGI). Celebrating the 20th anniversary of WIGI, the occasion will spotlight and honor variety and inclusion accomplishments. Register now to make sure you don’t miss the featured panel of profitable feminine leaders for an insightful business dialogue.

Additionally, AWS has ready a strong slate of actions for devcom and gamescom attendees to study, community, and get impressed.

AWS named cloud platform chief for video games

The lately launched 2025 Omdia Market Radar named AWS the leading cloud platform provider for games. The report evaluates main cloud suppliers serving the video games business, analyzing their capabilities throughout sport improvement, operations, and rising applied sciences. According to evaluation achieved by Omdia, AWS at the moment leads the cloud providers marketplace for the video games business, notably exterior China. Marking prime honors for AWS the third 12 months in a row, the report famous key AWS differentiators, together with superior sport improvement instruments, confirmed scalability, and continued innovation, particularly in AI.

Graph showing Omdia heatmap for cloud platforms for games.

Figure 1: Omdia heatmap for cloud platforms for video games.

What to count on and the place to seek out AWS for Games:

During devcom, attendees can meet with AWS for Games business consultants and Partners, try new and up to date options within the Exhibitor Hall (Booth A1) throughout present hours, and catch numerous customer-led classes. Highlights embody:

Exciting, real-time demonstrations:

  • Containers on Amazon GameCarry Servers
  • Game streaming on Amazon GameCarry Streams
  • Harness the Power of AI for QA with AWS Partner Razer Inc.
  • Continuous Game Localization, Powered by AI with AWS Partner Phrase
  • Deep insights into your participant journey with AWS Partner devtodev by AppsFlyer
  • AI-powered sport options with AWS Partner Globant

Engaging classes:

Across Monday and Tuesday, AWS for Games is internet hosting 4 classes, together with:

Build Game Streaming Experiences with Amazon GameLift Streams
Monday, August 18 | 11:45-12:15 | Location: Stage 3, Confex Level 1
Discover methods to harness the ability of pixel streaming with Amazon GameCarry Streams, from key implementation concerns to safety practices, and efficiency optimization. This speak explores sensible approaches to constructing cloud gaming options that ship high-fidelity participant experiences on any gadget with out downloads. Use circumstances embody direct-to-player sport streaming, environment friendly playtesting, and interesting playable advertisements for consumer acquisition.

Monster Hunter Wilds Network Architecture Supporting Over 1 Million Concurrent Users
Monday, August 18 | 13:15-14:25 | Stage 15, Confex Level 2
Capcom’s Monster Hunter Wilds is a cross-platform AAA title designed to deal with an enormous variety of customers from day one. Find out how the event workforce constructed a network-based title to assist monumental worldwide site visitors, together with perception into expertise decisions, challenges confronted, and revolutionary server infrastructure options created from scratch.

Global Growth Starts Early: Localization Built for Game Devs (with Phrase)
Tuesday, August 19 | 11:45-12:15 | Stage 3, Confex Level 1
Global gamers count on immersive, high-quality experiences in their very own language. Yet for a lot of studios, localization stays a late-stage scramble, resulting in launch delays, high quality points, and dear rework. Discover how early planning, automation, and built-in cloud-based localization instruments may also help sport builders scale effectively throughout markets and platforms. The session will cowl sensible techniques from profitable studios—exhibiting how good localization setups can velocity up improvement, scale back crunch, and unlock sustainable international progress.

AI as Your Dev Companion: Build Smarter, Scale Faster (with Razer)
Tuesday, August 19 | 13:15-13:45 | Stage 3, Confex Level 1
Game QA may be pricey and time-consuming, usually resulting in longer improvement cycles and better operational prices. In this fireplace chat, Razer and AWS discover how Razer QA CO-AI can rework workflows by effortlessly figuring out bugs, crashes, and efficiency points throughout gameplay—serving to builders construct higher video games, sooner.

New options for sport improvement

New AWS for Games choices embody AWS Services, ready-to-deploy AWS Solutions, specialised Partner Solutions, and architectural Guidance that can assist you construct your sport:

  • Guidance for Game Analytics Pipelines on AWS structure and sample code have been up to date with complete new options. They embody Terraform, Apache Iceberg tables assist, Amazon Redshift Serverless integration, and Amazon Managed Service for Apache Flink. They make it faster for sport studios to gather, retailer, and analyze their sport knowledge utilizing most well-liked instruments. The enhancements present sport studios with extra deployment flexibility, optimized efficiency and price, with further knowledge and ingestion choices. It supplies extra highly effective real-time insights whereas sustaining minimal administration overhead and excessive extensibility.
  • Hydrolix for AWS is now obtainable on AWS Marketplace. Hydrolix for AWS is a turnkey, absolutely managed software-as-a-service (SaaS) observability resolution for sport studios, offering real-time and cost-effective visibility into Amazon providers. During load testing, Hydrolix for AWS supplies quick visibility into multi-CDN, origin and AWS edge providers log knowledge to pinpoint efficiency bottlenecks and establish root causes and tendencies from previous occasions.
  • Guidance for Building Perforce Helix Core on AWS now consists of sample code as a part of the Cloud Game Development Toolkit. It demonstrates methods to set up and configure Perforce P4 (Helix Core), a well-liked model administration device for sport builders, on AWS. By following this steerage, sport builders can implement a Perforce P4 set up on AWS, aligning to finest practices and maintaining prices low.
  • Guidance for Intelligent Identification of 2D/3D Assets on AWS options an up to date structure for improved value effectivity and new sample code to assist sport builders automate asset identification and administration utilizing synthetic intelligence and machine studying (AI/ML) capabilities. The resolution leverages Amazon Rekognition to routinely analyze and label belongings upon add, groups can save tons of of developer hours, usually spent on handbook asset processing, whereas offering globally distributed groups with safe, searchable entry to their inventive belongings. These enhancements assist studios streamline their asset workflows, improve collaboration, and speed up time-to-market by extra environment friendly inventive pipelines.

During gamescom, AWS for Games consultants can be found for conferences on Wednesday-Friday throughout exhibit hours within the devcom B2B lounge, Hall 4.1 C011.

Connect with AWS

Stop by the AWS for Games sales space (A1) at devcom to see the newest providers and options firsthand, and get in contact with an AWS for Games expert. Schedule time with the AWS for Games workforce by the gamescom biz site or app.

We can’t wait to see you at devcon and gamecon to share in your exploration of cutting-edge expertise.

Further studying


This web page was created programmatically, to learn the article in its unique location you possibly can go to the hyperlink bellow:
https://aws.amazon.com/blogs/gametech/aws-powers-breakthrough-gaming-experiences-at-devcom-and-gamescom-2025/
and if you wish to take away this text from our website please contact us

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