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Most fashionable gaming mice as of late have not less than 5 buttons — left, proper, heart (scroll wheel), and two thumb buttons. Even ultralight, performance-focused mice that ditch frivolous options resembling Bluetooth connectivity and RGB lighting, like Logitech’s G Pro X Superlight 2 and Razer’s Viper V3 Pro have not less than 5 buttons (and when you rely the DPI swap button on the underside, they really have six). It’s protected to say the world has moved past considering {that a} mere two or three mouse buttons is adequate (I refuse to acknowledge any firm that has ever thought that just one mouse button was sufficient).
But 5 (or six, technically) mouse buttons is not sufficient, both, and most flagship, all-purpose gaming mice have greater than the 5 (now) normal buttons. Razer’s Basilisk V3 Pro 35K, for instance, has 13 programmable controls, although not all of those are buttons (this quantity contains the lean wheel, which lets you remap the middle, proper, and left clicks, in addition to the scroll up/down capabilities); so does Logitech’s G 502X Plus.
You may be considering, “Surely, 13 programmable controls — or 11 programmable clicks, if we’re not counting the scroll directions — is more than enough,” but it surely’s not — actually, it is not far more than 5 – 6, functionally talking.
Saying these mice have 13 programmable controls is a bit disingenuous — whereas all the buttons can technically be remapped, it is protected to say that nearly no person goes to remap the usual left and proper major buttons or the scroll perform. They most likely aren’t even going to remap the 2 thumb buttons, that are mapped to MB4 and MB5 by default. And any buttons on the underside of the mouse may be remappable, however they are not usable mouse buttons within the midst of gaming (or something). Once you are taking these buttons off the desk, you are left with simply a few precise additional buttons — each of those mice have a 3rd “trigger” button within the thumb space (usually used to briefly decelerate DPS for if you’re lining up a tough shot).

But don’t be concerned — there are mice with much more buttons. Specifically, mice just like the Razer Naga V2 Pro, the Corsair Scimitar Elite SE Wireless, and the SteelSeries Aerox 9 Wireless, all of which have a 12-button side panel (or, well, the option of a 12-button side panel), for all your actual mouse button needs.
Mice with 12-button side panels are usually aimed at a particular niche of gaming: players of MMORPGs (e.g., The Elder Scrolls Online) and MOBAs (e.g., League of Legends). Both MMORPGs and MOBAs are about action and inventory management — you need a lot of hotkeys/mouse buttons to open up various menus and execute however many different types of attacks or skills the game allows for. Sure, you can use your keyboard — and, well, you’ll have to, as there are far more hotkeys in any of these games than you can fit on a mouse — but many things are more convenient to do from your mouse (especially if it’s a shortcut that can be set up as a macro), and it’s just more efficient, in general, to have both hands in the game.
But you don’t need to be playing an MMORPG or a MOBA for those extra mouse buttons to come in handy: not only do most games have at least some sort of inventory system that requires management — even if it’s just swapping and/or reloading weapons — but there are plenty of other things you might need to do while gaming. There are also plenty of useful shortcuts that can be mapped to your mouse buttons for when you’re not gaming at all — having 12 easily-accessible macro keys is fantastic for productivity, if you use them.
Plus, if you’re using a multi-button mouse built by a mainstream gaming company, the supporting peripheral software will usually allow you to set up game- and app-based profiles that switch based on your current active window. This can be finicky, however — as most peripheral softwares is — so I prefer to map my mouse buttons to generic extra modifier keys (e.g., F13, F14, etc.) and assign specific actions in each game’s in-game menu. This only works for actions that can be remapped within the game, of course — anything else, you’ll need to map directly to the mouse.
Autorun
You do loads of strolling/operating if you’re exploring massive open-world video games — a lot. MMORPGs like World of Warcraft and The Elder Scrolls Online have an autorun function — a hotkey that allows you to toggle ahead motion, so you may transfer with out having to carry down the W key for hours. While it is normally sure to one thing obscure on the keyboard (or not sure in any respect) by default. I’m fairly certain binding ESO’s autorun to certainly one of my mouse buttons saved me from a repetitive stress harm.
Primary Action / Interaction
Once you start using autorun, it’s very frustrating to run up to an interactive character or object, only to have to find the interaction key on your keyboard (usually E, R, or F — conveniently close to the WASD movement keys, which you are no longer using). The only solution, of course, is to map that action to another mouse button, so you can now run up to things and interact with them without ever touching the keyboard. While you’re at it, you may as well also map a third button to the Esc key — so you can also easily leave those interactions without touching the keyboard.
Volume Control
Print Screen / F12 / Screenshots
The default screenshot hotkeys — Print Screen for Windows, and F12 for third-party apps like Steam and ReShade — are not in a particularly convenient location. Some might argue that lightning-quick screenshot-taking isn’t a critical aspect of gameplay, but I beg to differ. You don’t want to have to fumble across your keyboard to find the Print Screen button when the perfect Kodak moment pops up; you just want to be able to quickly hit a mouse button and keep going. And if you’re using fancy camera tools like Frans Bouma’s photomode mods, mapping your screenshot key to a mouse button is a should.
Push-to-Talk
If you stream whereas taking part in video games, otherwise you play video games whereas chatting with pals over voice chat — and particularly when you do each on the similar time — you are most likely utilizing both push-to-talk or a mute toggle to manage who’s listening to your audio, and when. Push-to-Talk and other microphone-related hotkeys are basically made to be mapped to your mouse, as talking is essentially a way to bypass typing. You can also map a hotkey for a game chat overlay to your mouse, but it’s hard to avoid the keyboard in a text chat.
Modifier Keys
Okay, you can’t avoid touching the keyboard forever. But you can make your keyboard significantly more efficient and one-handed by moving modifier keys — Ctrl, Fn, Shift… and the Windows key — to your mouse. Now, instead of having to use two hands to perform Fn shortcuts, you can hold down a mouse button with one hand and pump out those secondary keybinds like nobody’s business.
App-specific Shortcuts
Multiple mouse buttons aren’t just convenient and efficient in games — they can make powerful productivity tools, and you can usually set up app-specific profiles similar to the gaming-specific profiles using peripheral software. Anyone who uses a complex, shortcut-heavy app — basically any photo-, video-, or sound-editing software — knows how useful it would be if you could perform some of those shortcuts with the click of a mouse button. The exact shortcuts you should program on your mouse depends, of course, on what you’re doing — whether you need a shortcut to quickly change brush size and opacity, or you just need shortcuts to quickly move between tools.
Managing Windows and Tabs
The most frustrating thing about having a large, high-resolution screen — or multiple large, high-resolution screens — is managing windows and tabs (it’s hard enough to just find your mouse with multiple screens). Mapping your mouse buttons to standard tab and window management keyboard shortcuts, such as Ctrl + Tab (to move to the next tab) or Ctrl + Shift + Tab (to move to the previous tab), or Ctrl + W (to close the current tab) can save you a lot of time and hassle, so long as you take the time to learn the buttons. (But you probably still don’t want to start with the close tab shortcut — just in case.) Also, any task that requires you to either use a keyboard shortcut or find your mouse and move it very precisely somewhere on screen is worth considering (e.g. “Show Desktop”).
What not to map to mouse buttons
Take a look at any gaming peripheral software and you’ll see that there are several different types of keys and actions that can be mapped — some you may not have realized were options, and some you may not have wanted as options (I’m pretty sure Asus gives you the specific option of mapping Armoury Crate somewhere, as though anyone is so desperate for Armoury Crate that they’ll dedicate an entire button to it (not to mention the fact that, if Armoury Crate isn’t running, you probably won’t be able to open it on an Asus-made peripheral until Armoury Crate is running). Just like you probably don’t need to manually switch your Razer Chroma RGB lighting effects so often that you want to dedicate an entire mouse button to it — not even if you have a dozen mouse buttons.
More generally speaking, however, while it might seem neat that you can set a mouse button to open a program or a website for you, this is probably not all that useful in a gaming or productivity context, since you normally don’t need to open a program more than… once or twice in a single session. You also probably don’t need to map more than one DPI or profile switch button, as it usually makes sense to just cycle through those. Individual keys that aren’t associated with shortcuts aren’t terribly useful, either — but text strings, if used often enough, can definitely be worth it. One of my mouse buttons is programmed to type “site:tomshardware.com ” — space included, for quick, site-specific searches, but other text strings that come to mind are those that contain unusual characters or punctuation. I do have one of my mouse buttons programmed to insert an em-dash, for the rare occasion that I’m using a keyboard without a numberpad.
I know plenty of people will insist that five or six buttons is more than enough, and that they wouldn’t even know what to do with 12 buttons — let alone 19. All those buttons can be pretty intimidating, and it does take some time and experimentation to get a 19-button mouse set up perfectly, for you. But if you do put in the effort and take full advantage of how customizable gaming mice — and most peripherals, actually — are today, you’ll quickly find that 19 buttons isn’t nearly enough.
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