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Nvidia’s midrange GPUs have lengthy been a candy spot for players in search of stable efficiency with out breaking the financial institution, so it is excessive time we revisit them. ComputerBase.de’s recent testing of the RTX 2070, 3070, 4070, and 5070 throughout 1080p and 4K resolutions offers helpful insights into how every technology has developed—not simply in uncooked efficiency, however in effectivity, thermal conduct, and the affect of architectural developments. You won’t expect any surprises on this roundup, and this may be lengthier than the typical information piece, so let’s have a look.
Compared at 1080p
In more forgiving rasterized titles like Diablo II: Resurrected and Overwatch 2, which start out comfortably above 100 FPS on the 2070, the latest cards push into the 300–380 FPS range at 1080p — far beyond the limits of most monitors, though the manufacturers are always pushing for more. The takeaway is that while not every title stresses modern GPUs equally at lower resolutions, the newer architectures consistently scale better in demanding scenarios, especially where ray tracing is involved.
4k is a different story
The esports angle scales as well: Overwatch 2 runs at 99.3 FPS on the 2070 but hits 275.2 FPS on the 5070, proving that high-refresh 4K competitive gaming is no longer out of reach. The generational contrast is sharpest here, not only because raw throughput matters more at 4K, but also because features like DLSS—which just got updated to a much faster Transformer model—gain greater leverage.
|
Metric |
RTX 2070 |
RTX 3070 |
RTX 4070 |
RTX 5070 |
|---|---|---|---|---|
|
Raster (Avg FPS) |
36 |
61 |
85 |
107 |
|
Ray Tracing (Avg FPS) |
25 |
48 |
55 |
63 |
|
Average Power (W) |
171 |
218 |
188 |
231 |
|
Efficiency (FPS/W, Raster) |
0.21 |
0.28 |
0.45 |
0.46 |
|
Efficiency (FPS/W, Ray Tracing) |
0.15 |
0.22 |
0.29 |
0.27 |
Power and efficiency further tilt the scales because, despite being slower in absolute terms, the 4070 consistently runs with 20–25% lower power draw than the 5070, leading to 15–25% stronger performance-per-watt in titles like Cyberpunk 2077, Horizon, and Doom Eternal. In some cases, like Doom Eternal with ray tracing, the 4070 more than doubles the 2070’s performance while consuming almost the same wattage, signifying the architectural leaps. The RTX 4070 and 5070 are pretty much neck-in-neck efficiency-wise with both trading blows, but the 4070 often leads.
This small advantage actually positions it the most balanced upgrade in the lineup, particularly for players who care about thermals and acoustics as much as raw frame rates. Owners of the 2070 will find transformative gains by moving to either the 4070 or 5070, while 3070 users benefit most from the 4070’s efficiency and DLSS enhancements. But for 4070 owners, the leap to a 5070 often feels underwhelming — the higher power and thermal cost buys modest raw FPS improvements, but comes with an efficiency penalty that undermines the real-world value.
RTX 4070 is a standout
In conclusion, ComputerBase.de’s testing confirms many anticipated trends while offering insights that make the bigger picture clear, in hindsight. As expected, the 4070 stands out as the best balance of performance, efficiency, and thermal management, while the 5070 provides peak throughput for most scenarios but with diminishing practical returns. Of course, if money is no object then there’s no reason not to pick the 5070, and the 3070 also offers significant improvements over its Turing-based predecessor.
Moreover, this testing shows us how the mid-range segment today rewards intelligent architecture, efficient memory handling, and AI-assisted frame generation over brute-force scaling. This is why the RTX 5070 fares unimpressively against the RTX 4070, which exemplifies this principle in practice. Make sure to check out ComputerBase.de’s coverage yourself, as they have some great, interactive charts over there that’ll offer you an even more granular understanding of the differences.
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