Silksong is big, however it’s manner huger on PC: Steam was Team Cherry’s largest US platform, analyst says, and the sport did not even break high 50 on PlayStation

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Hollow Knight: Silksong began tallying some bonkers numbers on Steam charts nearly instantly after developer Team Cherry launched the long-awaited Metroidvania on September 4, however Silksong appears to be dwelling a really totally different life on console.

Circana online game business analyst Mat Piscatella reveals in a series of BlueSky posts that, whereas Silksong had a wildly profitable PC launch – as of writing, its variety of concurrents peaked final week with a staggering 587,150 gamers – it is stumbling a bit console, primarily PlayStation. At least within the US.

While the unholy quantity of Silksong gamers made rubble out of most on-line storefronts through the sport’s launch, the PlayStation store remained comparatively intact. Notably, the PlayStation Store was also hours late to updating its Silksong listing… however the information Piscatella shared on September 11 means that, anyway, many North American PS4 or PS5 gamers selected to purchase the sport elsewhere (or by no means).

Hollow Knight: Silksong

(Image credit score: Team Cherry)

“As expected, Hollow Knight: Silksong launched strongest on PC,” Piscatella writes. On its launch day, Silksong made up greater than 7% of the platform’s energetic gamers within the US, which Piscatella notes made it “3rd overall, behind only Helldivers II and Counter-Strike 2.” For US Xbox gamers, Silksong made a extra modest, however nonetheless spectacular impression – it made up over 2% of that platform’s energetic engagement fee, rating it as “12th overall,” says Piscatella, although it was out there without spending a dime for Game Pass Ultimate or PC Game Pass subscribers.


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