In protection of tab-targeting: MMO devs have been attempting to place dodge rolls of their video games for 10+ years to keep away from WoW, and it is by no means labored

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Terminally Online

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This is Terminally Online: PC Gamer’s very personal MMORPG column. Every different week, I’ll be sharing my ideas on the style, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we have all taken without any consideration, and, sometimes, bringing in visitor writers to speak about their MMO of alternative.

I feel rather a lot about developments in MMOs. Probably as a result of I’m being paid to just do that, but in addition as a result of I feel the developments are simply plain attention-grabbing; we have had a golden age the place everybody was attempting to make an MMO, tectonic shifts within the form of issues gamers wish to do, and ever-changing social dynamics that maintain this aged style vivid and attention-grabbing.

https://www.pcgamer.com/games/mmo/in-defense-of-tab-targeting-mmo-devs-have-been-trying-to-put-dodge-rolls-in-their-games-for-10-years-to-avoid-wow-and-its-never-worked/
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