Barkour Preview: A Mostly Doggone Good Stealth Time So Far

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Who isn’t a sucker for a canine sport? Walking the present flooring on the Games Industry Conference in Poznań, Wielkopolska, I instantly did a double take after I noticed Barkour, a sport a couple of canine undercover agent. He’s not simply cute and cuddling, he additionally has a gun and a grappling hook: I needed to take this canine for a stroll.

You, after all, play as a canine in Barkour. You’re Agent T.H.U.N.D.E.R. (don’t ask me what it stands for, canines can’t spell anyway), an all-around Good Boy who’s recruited off the streets right into a secret canine spy group, and skilled to assist them take down nefarious, cat-themed villains. He’s obtained a reasonably strong equipment to assist him out: his nostril can sense enemy places and interactable objects, he can overhear enemy conversations to get vital intel, he can bark to lure enemies, pounce on them to knock them out, and drag their our bodies into hiding together with his enamel. He additionally has devices, together with a back-mounted gun that may both use sleep darts to incapacitate or precise bullets to kill anybody who tries to struggle him. The gadget wheel had a great deal of room for different instruments, too, so I’m positive there’s extra to return to show Agent THUNDER right into a full-blown spydog.