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It’s been an common couple of months for Wildlight Entertainment’s Highguard, largely partially to the fixed abuse the sport has recieved for its lack of selling since its The Game Awards announcement.
But now, we all know why.
It was Meant to be a Shadowdrop
During a behind-the-scenes presentation with press and creators, Vice President of Product and Publishing Jason Torfin and Lead Designer Mohammed Alavi sat down with attendees of the occasion to reply questions.
As anticipated, one of many predominant questions was across the video games advertising, or ought to we are saying lack thereof, and that’ss as a result of the sport was all the time supposed to comply with an analogous launch to Apex Legends; a shadowdrop. However, someday in 2025, The Game Awards host Geoff Keighley put a spanner within the works as a result of he was stoked for the sport and needed to disclose it.
RELATED – Complete Highguard Trophy List—How To Get All Achievements & Trophies
Speaking on the occasion (thanks XboxEra) on the unique plans, Tofin mentioned, “I think the fact that we’re independent and that we’re smart with how we run our business and build our team means that we have those luxuries. We’re not beholden to shareholders or any sort of other corporate shenanigans, and it allows us to have that sort of confidence. And from the get-go, you can’t bank on commercial success right out of the gate. If you do that, you’re probably going to fail most of the time.”
“And that’s why we were going to shadow drop.” he mentioned “Let the game speak for itself. It was always the plan. And then, you know, Geoff came in the past year and he played the game. I mean, he really liked it and he was stoked. And we had an opportunity and we decided, okay, we can make a trailer that would be in our shadow-drop. And so the one we put there [at The Game Awards] was the one that would be the first thing you saw in the shadow-drop, followed by twenty-five minutes of other context. And unfortunately, that trailer wasn’t meant to be the thing to ‘educate’.”
So, there you could have it. Highguard’s advertising wasn’t dangerous per se, it simply modified on a whim and form of shot themselves within the foot for a few months.
It explains why previous rumours mentioned that Highguard wasn’t a paid placement, regardless of it being the present’s final trailer (one thing historically reserved for the very best stuff). It merely was as a result of Geoff Keighley appreciated it… Case closed!
Whether it means the sport is nice or not is one other story… I suppose solely time will inform!
Do you assume Highguard will likely be a hit? Leave your ideas down within the feedback, and be part of the official Insider Gaming Discord server.
For extra info from Insider Gaming, examine Final Fantasy 7 Remake Part 3 devs finalizing a title and sticking to Unreal Engine 4. Don’t neglect to join our weekly publication.
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