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As some excellent news out of Intel at the moment on the Linux/open-source facet following final yr’s layoffs, they’re hiring for some new Linux software program improvement roles — together with for enhancing their Linux graphics driver stack that additionally features a concentrate on Linux gaming with the likes of Valve’s Proton (Steam Play).
Intel handed alongside six new engineering roles they’ve posted as not too long ago as yesterday — three of that are for GPU software program improvement engineers the place the main target is not solely on HPC/AI GPU compute but additionally Linux gaming.
There are three new roles for GPU software program improvement engineers (one, two, and three). The roles largely related and are to work on Intel Linux GPU help. They are searching for these skilled already within the Linux graphics stack from Mesa to the Linux DRM kernel drivers. While AI / machine studying is talked about to no shock, it’s good to see in addition they are searching for these skilled with the “Linux gaming stack” and do point out Wine and Proton. So these roles aren’t about solely enhancing Intel Linux graphics for the info middle and AI however ought to assist Linux gaming on Intel {hardware} too.
Intel can be hiring a senior middleware development engineer to work on areas round Intel MPICH, MPICH, and extra for extra HPC/compute centered and particularly point out the Aurora supercomputer. Both Intel CPUs and GPUs stand to profit. Besides that senior function, there’s additionally one other middlware development engineer function they’re hiring for too.
Lastly, Intel can be hiring a senior cloud software development engineer. to concentrate on Intel CPUs and GPUs within the information middle. Linux and C/C++ expertise is anticipated and a concentrate on parallel programming and different specialised expertise.
It’s nice seeing Intel again to hiring extra for Linux engineering and hopefully this continues to develop because the yr progresses.
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