Sonic Racing: CrossWorlds Adds Mega Man Subsequent Week, New Update Out Today

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After asserting a trio of recent DLC characters for Sonic Racing: CrossWorlds, Sega has now launched a brand new main replace for the title.

Before we get into this, it is also confirmed the Capcom icon Mega Man can be blasting into Sonic Racing on twenty fifth March 2026 (aka subsequent week). You can see the promotional trailer for this character within the video above.

As for the replace (Version 1.3.1), the primary updates embody World Match throughout Festivals, 8 new devices, 8 new music tracks (detailed in our earlier put up), New Frenzy: Bonus Ring Frenzy, 35 new decals and stability changes and bug fixes. Here’s the complete rundown from Sega’s official web site:

Sonic Racing: CrossWorlds – Switch / Switch 2 – Version 1.3.1 (18th March 2026)

Thank you on your continued assist of Sonic Racing: CrossWorlds! Today, we’re releasing Patch Ver.1.3.1. In this replace, we’ve expanded the racing expertise, improved on-line modes, and elevated reward quantities.

Thanks to an lively on-line participant base able to supporting a number of matchmaking swimming pools, we’ve got modified the system in order that you’ll be able to play World Match even throughout Festivals! We recognize all the gamers’ suggestions and persistence, and we’re glad to introduce this replace for our devoted Sonic Racing: CrossWorlds neighborhood.

In addition, we’ve put a renewed concentrate on Rings. Eight new Ring-related Gadgets have been added, together with the brand new Bonus Ring Frenzy mode.

We even have a string of recent collaborations deliberate, beginning with Mega Man, so please keep tuned.

Thank you for enjoying Sonic Racing: CrossWorlds!

Please replace your sport to the newest model to entry the web modes, together with World Match, and downloadable content material.

  • PS5/PS4: Ver.1.3.1
  • Nintendo Switch/Nintendo Switch 2: Ver.1.3.1

Mode Updates

  • World Match can now be performed even throughout Festivals
  • Increased Donpa Ticket rewards in World Match/Legend Competition by a minimum of double
  • Updated all modes (besides Time Trial) with Bonus Ring Frenzy and Item Box Frenzy
  • Increased most ranking in World Match from 99,999 to 999,999

Content Updates

  • Added 8 new Gadgets that broaden how you need to use Rings
  • Added a brand new Frenzy Mode, “Bonus Ring Frenzy,” which causes bonus rings to seem on the course
  • Added the album “Sega Racing & Variety,” containing 8 basic Sega racing tracks
  • Added 5 collaboration decals together with Joe Musashi
  • Added 30 decals from model collaborations

New Options

  • It’s now doable so as to add/change a button that triggers the power of Gadgets
  • It’s now doable to disable rental plates from mechanically equipping throughout Festivals

Other Additions and Adjustments

  • Balance changes for races and Gadgets
  • Other changes, bug fixes, and additions to future live-service information

Mode and Content Update Details

World Match/Legend Competition

  • World Match can now be performed even throughout Festivals!
  • World Match most ranking has been elevated from 99,999 to 999,999.
  • Increased Donpa Ticket rewards in World Match/Legend Competition
Mode World Match Legend Competition
Ver. Up to Ver.1.2.2 From Ver.1.3.1 Up to Ver.1.2.2 From Ver.1.3.1
1st 20 40 15 70
2nd 16 35 15 60
third 12 30 15 50
4th 8 25 15 40
fifth 8 25 15 40
sixth 8 25 15 40
seventh 8 20 15 30
eighth 8 20 15 30
ninth 4 10 15 30
tenth 4 10 15 30
eleventh 4 10 15 30
twelfth 4 10 15 30

Festivals

  • Adjusted CPU energy primarily based on variations in participant talent
  • We have added new guidelines to make Festivals much more enjoyable!

New Frenzy Mode

  • Added new Frenzy mode*: Bonus Ring Frenzy.
  • Item Box Frenzy* can now happen exterior of Team Matches as properly.

*Occurs in all modes besides Time Trial.

New Content – Music & Decals

Added the album “Sega Racing & Variety,” that includes basic Sega racing tracks.

Jukebox tracks

  • MAGICAL SOUND SHOWER
  • Let’s Go Away
  • Soul on Desert
  • Like THE Wind (B COURSE) – ARCADE ver.
  • Outride a Crisis
  • Main Theme (Enduro Racer)
  • God Only Knows
  • Like the Wind [Reborn]

Collaboration decals

  • 5 decals together with Joe Musashi
  • 6 decals from Five Guys
  • 7 decals from Menchies
  • 4 decals from Fogo de Chão
  • 8 decals from Funko POP!

Addition of Live-Service Data

We have up to date content material for future reside operations.

Gadget Additions and Settings in Ver.1.3.1

New Setting: “Gadget Button”

The “Gadget Button” prompts the impact of the “Inventory Swap” Gadget or the brand new “Item Summon” Gadget throughout a race when outfitted.

An possibility has been added to assign this button to keys apart from the default* (for instance, on PlayStation 5, the button will be assigned to L1 or L2).

*This function will not be added to the Steam or Epic Games Store variations, as they already permit for customized key assignments.

New Option: “Autoselect Rental Plate”

Under Festival’s Special Rules, when a rental plate matching the rule is supplied, the outfitted Gadgets will mechanically swap. Turning this feature OFF prevents the Gadget Plate from switching mechanically*. This will be set underneath “Options > Race Settings.”

*We have confirmed a difficulty the place, when the “Auto Select Rental Plate” possibility is OFF, the transition animation that performs when race guidelines change doesn’t show appropriately. This situation is scheduled to be fastened in a future replace.

New Gadgets

We’ve added 8 devices!

These devices will be obtained as soon as your Gadget Plate reaches “Master Plate” or larger.

  • Ring Gain
    • Champion Bonus
    • Travel Choice Bonus
  • Ring Ability
    • Double Rings
    • Low-Ring Speed Up
    • Ring Engine
    • Hyper Ring Engine
  • Item Control
  • Upgrade/Add Item

The following devices which had been beforehand distributed as Festival rewards can now be bought* with Donpa Tickets from the gadget customization display screen:

  • Character Type Kit
    • Acceleration Character Kit
  • Advanced Kit
    • Ace Pilot Kit
    • All-Rounder Kit
    • Wisp Hoarder Kit

*These will be bought in case your gadget plate is “Master Plate” or larger

Competitive Balance Adjustments

With Ver.1.3.1, we’re aiming to broaden tactical selection by way of Gadget customization. We’ve added new Gadgets and adjusted present devices to allow new playstyles, comparable to spending held Rings as a useful resource and gaining advantages by deliberately holding no Rings. Along with this, we’ve expanded Ring Gain Gadgets to additional assist these new methods.

In Ver.1.2, methods involving constantly gaining invincibility from Ultimate Charge had turn into dominant, so we shortened its invincibility period. Since this modification risked making comeback methods from decrease positions too robust, we additionally shortened the period of the Drill merchandise when used from larger positions.

In addition, as a result of methods for climbing from 4th–eighth place nonetheless had challenges, we strengthened Collision Boost which serves as the start line for techniques that transfer gamers up the ranks by colliding with different machines. Gadgets with related results, comparable to Ring Thief and Spin Drift, are additionally supposed to turn into more practical by way of this adjustment.

We will proceed stability changes primarily based on Gadget utilization charges and win charges.

Gadget Adjustments

  • Collision Boost/Power Machine Kit/Power Character Kit: Increased the period of the Boost.
    • Previously, Collision Boost gave solely a momentary pace increase and infrequently didn’t lead to transferring the racer up in place, so we adjusted it to make it more practical in overtaking different racers.
  • Crash Pads: Now triggers a Ring‑halving impact when hit by Ring Thief.
  • Ultimate Charge/Handling Machine Kit: Reduced the invincibility period on a Level 4 Boost (from 3 seconds to 1.5 seconds.)
    • Ultimate Charge was designed as a racing‑targeted Gadget that lets expert gamers block assaults. However, as participant talent has improved, it was enabling way more defensive alternatives than supposed, making it tough for different Gadgets to compete. This adjustment creates a clearer opening after activation, preserving the unique concept of rewarding gamers’ talent in defending towards assaults whereas nonetheless giving others extra possibilities to counter.
  • Acceleration Character Kit: Removed the Mini Ring Thief from this equipment.
    • Due to its excessive win charge and the elevated customization choices made doable by new Gadgets launched Ver.1.3.1, we’ve diminished the variety of results bundled into this equipment.
  • Inventory Swap: The Gadget Button UI will now grey out when swap will not be doable.

Item Adjustments

  • Because utilizing the Drill merchandise made it too simple to leap to 1st place within the remaining lap, its impact period has been shortened when the participant is in 4th place or larger. Furthermore, the pace drop that happens simply earlier than the Drill impact ends now occurs earlier.
  • The Special Item Box had low aggressive worth, so its merchandise lineup and look charges have been adjusted.
  • In some circumstances, Item Box Frenzy made it tougher than regular to acquire gadgets, so we adjusted field placement and conduct to make gadgets simpler to get.

Online Adjustments

  • Fixed a difficulty the place desync brought on by community circumstances may unfairly permit different gamers to steal Item Boxes.
  • CPU racers had been too prone to be within the lead early in a race, affecting participant‑to‑participant interplay, so we diminished their tempo proper after the beginning. (This doesn’t apply to Rival races, comparable to these in Grand Prix.)

Team Match Adjustments

  • In Team Matches, ally CPUs had been generally too gradual and put gamers at an obstacle, so we’ve elevated their tempo. (This doesn’t apply to Rival races, comparable to these in Grand Prix.)
  • Powerful gadgets had a larger affect than supposed in Team Matches, so their drop charges had been diminished. King Boom Boo, particularly, diminished the advantage of operating within the lead exterior the ultimate lap, so its drop charge was lowered.
  • Super Team Boost made it too simple to return to the entrance, so its period when removed from 1st place was shortened. To enhance the benefit of operating within the lead exterior the ultimate lap, the period of Super Team Boost when triggered in higher positions was elevated.

Course Adjustments

  • Adjusted Ring and Item Box placement in PAC-VILLAGE & MAZE and Sky Road the place there wasn’t sufficient threat‑reward stability. (These changes don’t have an effect on Time Trial.)

Other Adjustments

  • Expanded the Titles display screen show to accommodate upcoming Festivals and Legend Competition Titles.
  • When enjoying as Tangle, her tail may generally block the digicam and obscure the view of the course. We adjusted the tail’s actions so it not obstructs visibility.
  • In the Epic Games Store model, DirectInput controllers can now be used.
  • In World Match, Festivals, and Legend Competition lobbies, Fair Play Points will now lower if a participant deliberately disconnects or closes the applying.

Bug Fixes

Jukebox

  • Fixed a difficulty the place sure basic Sonic tracks would disappear from the Jukebox after performing particular actions. Updating to Ver.1.3.1 will mechanically restore and unlock all affected tracks.

Festivals

  • Fixed a difficulty the place animations didn’t play appropriately throughout the Festival award ceremony when utilizing AI Racer skins.
  • Fixed some unintended designs for Hatsune Miku Festival Titles

Legend Competition

  • Fixed a difficulty the place the grade‑up animation displayed earlier than the precise required ranking.

Time Trial

  • Fixed a difficulty the place reaching a objective time an identical right down to the final three digits to a rank goal incorrectly resulted in being graded one rank decrease. (Past data is not going to be up to date.)

Online Competition

  • Fixed a difficulty the place collisions with different gamers’ machines triggered extreme slowdown when pinned towards a wall.
  • An situation the place invincibility durations may seem longer than supposed because of community points was fastened by synchronizing invincibility end-timing appropriately.

Machines

  • Fixed a difficulty the place Boost‑kind machines generally didn’t bounce appropriately on collision with different machines.
  • Fixed a difficulty the place being hit by an merchandise assault whereas drifting or leaping triggered the machine to drift too excessive.

Frenzy Time

  • Fixed a difficulty the place Boost Frenzy ending throughout merchandise choice may lead to not receiving an merchandise.
  • Fixed a difficulty the place the Omochao Warp activating when being lapped throughout Boost Frenzy generally made gadgets unusable.

Courses

Fixed varied course‑particular points.

  • Urban Canyon: Drifting and air methods generally grew to become unusable after passing the third Transformation Gate
  • Market Street: Early break up‑path on the hill triggered a dramatic momentary place drop.
  • Coral Town: Homing Punch and Slicer behaved incorrectly close to the ultimate nook.
  • Chao Park: Players may generally be launched off‑course within the second nook after the soar space.
  • Aqua Forest: There could be odd conduct if a participant took injury whereas crossing the primary Dash Ring.
  • Aqua Forest: After the third Transformation Gate, the machine wouldn’t remodel into Water Mode.
  • Minecraft World: Players could be unable to enter the ultimate portal on third lap and return to the primary course.
  • Minecraft World: Players would fail to rework into Flight Mode in final part of the observe on third lap.
  • Minecraft World: BGM didn’t play appropriately on the third lap if set from Jukebox.
  • Hidden World: Players would fail to rework into Land Mode on the remaining Transformation Gate.
  • Dragon Road: Dark Gaia Phoenix’s flame assault when the river splits may hit gamers even throughout Charge Jumps on water. Fixed by making it simpler to keep away from by leaping.
  • Digital Circuit: Players would fall endlessly out of bounds on the intersection space within the remaining a part of the course.

Additional minor gameplay points had been additionally fastened.

Warp Ring (Item) and Warp Ring Specialist (Gadget)

When utilizing the Warp Ring merchandise, a difficulty occurred the place gamers may carry out main course shortcuts or soar a number of positions without delay. This has been fastened within the present model.

With this repair, the merchandise can now be used extra reliably in offline play and Friend Matches. However, as a result of future course additions and on-line participant conduct may nonetheless trigger surprising points, the Warp Ring Item and the Warp Ring Specialist Gadget is not going to be usable in World Match, Festivals, or Legend Competition.

We sincerely apologize to gamers who had been trying ahead to utilizing them. They will stay out there to be used towards CPU opponents and in Friend Matches.

Current Known Issues

  • In Ver. 1.3.1, when a participant is World Match Legend Rank 1, a Donpa Ticket reward that doesn’t truly exist might seem on the rank gauge. This can be fastened in a future replace. We apologize for the inconvenience and recognize your persistence.

We’re dedicated to maintaining the sport enjoyable, truthful, and fulfilling for everybody, and we’ll proceed enhancing it primarily based in your suggestions.

Thank you for enjoying Sonic Racing: CrossWorlds!


Once Mega Man has been launched, racers can as soon as once more stay up for the free DLC together with Red, Goro Majima and Arle. The first two characters arrive in April, and Arle will comply with in May. You can discover out extra about this in our earlier put up:

This web page was created programmatically, to learn the article in its authentic location you’ll be able to go to the hyperlink bellow:
https://www.nintendolife.com/news/2026/03/sonic-racing-crossworlds-version-1-3-1-is-now-live-here-are-the-full-patch-notes
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