Dev showcases ‘seamless, massive world with zero loading screens on N64 hardware’ — 30-year-old Nintendo retro console coaxed into draw distances matching the size of Skyrim
A developer has demonstrated an open-world engine in a Nintendo 64 sport, which affords a “seamless, massive world with zero…
Dev showcases ‘seamless, massive world with zero loading screens on N64 hardware’ — 30-year-old Nintendo retro console coaxed into draw distances matching the size of Skyrim Read More