Gabe Newell says he ditched Microsoft and made Valve and Half-Life to show “a better approach to game design” at a time the place “there were more people using Doom than using Windows”

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In a extra detailed unpacking of Valve’s origins, co-founder Gabe Newell says the corporate and its flagship launch, Half-Life, have been partly a “response” to what he noticed as out-of-touch practices at Microsoft, the place he labored early in his profession.

In a brand new interview with Zalkar Saliev, Newell displays on the concepts and motivations of Valve’s earliest days, when it was extra of a nascent concept than an underdog firm. At the time, he pushed exhausting on Doom for example of how video games might transcend the outdated approach of insular fashions.


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