Evaluating a four-button computerized gaming system for cognitive engagement in canines

This web page was created programmatically, to learn the article in its unique location you may go to the hyperlink bellow:
https://link.springer.com/article/10.3758/s13420-025-00692-1
and if you wish to take away this text from our web site please contact us


  • Bastos, A. P., Evenson, A., Wood, P. M., Houghton, Z. N., Naranjo, L., Smith, G. E., Bastos, A. P. M., Cairo-Evans, A., Korpos, L., Terwilliger, J., Raghunath, S., Paul, C., Hou, H., & Rossano, F. (2024a). How do soundboard-trained canines reply to human button presses? An investigation into phrase comprehension. PLoS One, 19(8), Article e0307189. https://doi.org/10.1371/journal.pone.0307189

    Article 
    PubMed 
    PubMed Central 

    Google Scholar
     

  • Bastos, A. P., Houghton, Z. N., Naranjo, L., & Rossano, F. (2024b). Soundboard-trained canines produce non-accidental, non-random and non-imitative two-button mixtures. Scientific Reports, 14(1), Article 28771. https://doi.org/10.1038/s41598-024-79517-6

    Article 
    PubMed 
    PubMed Central 

    Google Scholar
     

  • Beran, M. J., Rumbaugh, D. M., & Savage-Rumbaugh, E. S. (1998). Chimpanzee (Pan troglodytes) counting in a computerized testing paradigm. The Psychological Record, 48(1), 3–19. https://doi.org/10.1007/BF03395255

    Article 

    Google Scholar
     

  • Byosiere, S. E., Chouinard, P. A., Howell, T. J., & Bennett, P. C. (2018). What do canines (Canisfamiliaris) see? A assessment of imaginative and prescient in canines and implications for cognition analysis. Psychonomic Bulletin & Review, 25(5), 1798–1813. https://doi.org/10.3758/s13423-017-1404-7

    Article 

    Google Scholar
     

  • Clark, F. E. (2017). Cognitive enrichment and welfare: Current approaches and future instructions. Animal Behavior and Cognition, 4(2), 52–71. https://doi.org/10.12966/abc.05.02.2017

    Article 

    Google Scholar
     

  • Hirskyj-Douglas, I., Nioche, A., & Sukys, D. (2024). December). Prototyping an immersive display screen interfaces for canines’ to manage screens of their house. Proceedings of the International Conference on Animal-Computer Interaction, 6, 1–15.


    Google Scholar
     

  • Hirskyj-Douglas, I., Read, J. C., & Cassidy, B. (2017). A canine centred method to the evaluation of canines’ interactions with media on TV screens. International Journal of Human-Computer Studies, 98, 208–220. https://doi.org/10.1016/j.ijhcs.2016.05.007

    Article 

    Google Scholar
     

  • Lõoke, M., Kanizsar, O., Guérineau, C., Mongillo, P., & Marinelli, L. (2023). Dogs’ means to comply with quickly invisible transferring objects: The means to trace and count on is formed by expertise. Animal Cognition, 26(2), 523–535. https://doi.org/10.1007/s10071-022-01695-5

    Article 
    PubMed 

    Google Scholar
     

  • MacDonald, S. E., & Ritvo, S. (2016). Comparative cognition outdoors the laboratory. Comparative Cognition and Behavior Reviews, 11, 49–61. https://doi.org/10.3819/ccbr.2016.110003

    Article 

    Google Scholar
     

  • Perdue, B. M., Beran, M. J., & Washburn, D. A. (2018). A computerized testing system for primates: Cognition, welfare, and the rumbaughx. Behavioural Processes, 156, 37–50. https://doi.org/10.1016/j.beproc.2017.12.019

    Article 
    PubMed 

    Google Scholar
     

  • Range, F., Aust, U., Steurer, M., & Huber, L. (2008). Visual categorization of pure stimuli by home canines (Canis familiaris). Animal Cognition, 11(2), 339–347. https://doi.org/10.1007/s10071-007-0123-2

    Article 
    PubMed 

    Google Scholar
     

  • Robinson, C., & Torjussen, A. (2020, July). Canine co-design: Investigating buttons as an enter modality for canines. Proceedings of the 2020 ACM Designing Interactive Systems Conference (pp. 1673–1685). https://doi.org/10.1145/3357236.3395462

  • Rumbaugh, D. M., Richardson, W. Okay., Washburn, D. A., Savage-Rumbaugh, E. S., & Hopkins, W. D. (1989). Rhesus monkeys (Macaca mulatta), video duties, and implications for stimulus–response spatial contiguity. Journal of Comparative Psychology, 103(1), 32–38. https://doi.org/10.1037/0735-7036.103.1.32

    Article 
    PubMed 

    Google Scholar
     

  • Taylor-O’Connor, J., Renguette, C. C., & Ouimette, S. (2025). Touchscreen makes use of for animals: Teaching discrimination duties. In Animals, Ethics, and Engineering (pp. 319–366). Jenny Stanford.

  • Vonk, J., & Beran, M. J. (2012). Bears ‘count’ too: Quantity estimation and comparability in black bears. Ursus Americanus. Animal Behaviour, 84(1), 231–238. https://doi.org/10.1016/j.anbehav.2012.05.001

    Article 
    PubMed 

    Google Scholar
     

  • Vonk, J., & MacDonald, S. E. (2002). Natural ideas in a juvenile gorilla (Gorilla gorilla gorilla) at three ranges of abstraction. Journal of the Experimental Analysis of Behavior, 78(3), 315–332. https://doi.org/10.1901/jeab.2002.78-315

    Article 
    PubMed 
    PubMed Central 

    Google Scholar
     

  • Wallis, L. J., Range, F., Kubinyi, E., Chapagain, D., Serra, J., & Huber, L. (2017, November). Utilising canine–pc interactions to supply psychological stimulation in canines particularly throughout ageing. Proceedings of the Fourth International Conference on Animal-Computer Interaction (pp. 1–12). https://doi.org/10.1145/3152130.3152146

  • Washburn, D. A., Hopkins, W. D., & Rumbaugh, D. M. (1991). Perceived management in rhesus monkeys (Macaca mulatta): Enhanced video-task efficiency. Journal Of Experimental Psychology: Animal Behavior Processes, 17(2), 123–129. https://doi.org/10.1037/0097-7403.17.2.123

    Article 
    PubMed 

    Google Scholar
     

  • Washburn, D. A., & Rumbaugh, D. M. (1992). Investigations of rhesus monkey video-task efficiency: Evidence for enrichment. Contemporary Topics in Laboratory Animal Science, 31(5), 6–10.

    PubMed 

    Google Scholar
     

  • Winship, Okay. A., Ramos, J. A., & Xitco, M. J. (2023). A computerized cognitive enrichment system for California sea lions (Zalophus californianus): Evaluation of a four-button interface. Aquatic Mammals, 49, 73–86. https://doi.org/10.1578/AM.49.1.2023.73

    Article 

    Google Scholar
     

  • Zeagler, C., Gilliland, S., Freil, L., Starner, T., & Jackson, M. M. (2016). Going to the canines: Towards an interactive touchscreen interface for working canines. Proceedings of the 2016 ACM International.


  • This web page was created programmatically, to learn the article in its unique location you may go to the hyperlink bellow:
    https://link.springer.com/article/10.3758/s13420-025-00692-1
    and if you wish to take away this text from our web site please contact us

    Leave a Reply

    Your email address will not be published. Required fields are marked *