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So, I rebuilt my UI and tried my new skills as Mistweaver. My suggestions:
General Gameplay
- DPS rotation feels empty. I’m simply repeating: Tiger Palm → Tiger Palm → Blackout Kick → Rising Sun Kick. I actually miss Faeline Stomp as a rotational button.
- Removing Kick already feels extraordinarily dangerous. I did a fast +10 Floodgate for testing and folks don’t kick Inspectors, even after I CC’d them thrice. It’s even worse that you just don’t see the kicks of your teammates, so you’ll be able to’t put together for incoming injury when no kick is on the market.
- On bosses like Mama in Floodgate, the place there may be solely injury in the course of the AoE section, I simply stand there and press two DPS buttons, as a result of I can’t kick something anyway.
- For rot-damage fights like Swampface it seems like MW is lacking one cooldown. Sheilun’s Gift changing Vivify seems like a mistake. I’ve to single-target heal folks in the course of the battle, so I can’t use the stacks for the large AoE.
- Not permitting filtering of buffs on unit frames is just dangerous. When I choose “important buffs,” I solely see Renewing Mist, Enveloping Mist, and Life Cocoon. When I choose “all buffs” or “buffs cast by me,” I see the whole lot and it’s an excessive amount of.
- Chi-Ji not buffing Enveloping Mist after three hits makes the cooldown really feel unengaging. You press it and also you simply do the identical factor as all the time.
- Jade Empowerment feels fully ineffective now. It’s additionally one much less button in our DPS rotation.

Cooldown Manager
- With ArcUI letting me transfer the icons freely it’s usable. No concept why this isn’t baseline performance.
There are some things I do like:
- New nameplates look good.
- Jade Serpent Statue spawning robotically on Thunder Focus Tea use is sweet.
- Soothing Mist on Enveloping Mist with Thunder Focus Tea can be good.
Summary / Final Thoughts
Right now I’m actually questioning if the sport on this state will hold me engaged. On the UI facet it’s playable with some enhancements, however the playstyle itself isn’t enjoyable for me. Mythic+ particularly feels dangerous with this rotation and these expertise adjustments. At the second it doesn’t really feel rewarding or gratifying, and I’m undecided how lengthy that can hold me .
4 Likes
This is what occurs when the overly vocal minority of gamers won’t ever shut up for five to 7 years at a time till they get the adjustments that they need.
I genuinely really feel dangerous for a few of these blizzard workers as a result of they must continually take care of the identical folks that I’ve to take care of besides they get all the additional anger as an alternative of simply the trolling.
I’d by no means wish to work on something involving buyer assist with this neighborhood lol. They by no means know what they need and all of the folks that do know what they need by no means communicate up.
3 Likes
The nameplates are literally my largest gripe with the overhaul – they’re massive and ugly as sin. Who informed blizzard we needed plater baseline? It’s borderline unplayable in enviornment due to these nameplates
2 Likes
MW looks as if it’s in a nasty spot, even Megasett flat out stated there’s no motive to ever carry a mw.
With brew being in precarious spot as all the time and WW additionally not wanting too good. I feel that is gonna be a tough season for monk.
I used to be appalled once I first noticed them and instantly regarded for a technique to disable them.
Just appeared so low-cost wanting and such a digital illustration that it was immersion breaking for me. ![]()
3 Likes
Yes then the raid frames are translucent and really troublesome to inform which you’re concentrating on
1 Like
Because of the tuning and utility. But my principal challenge is that the rotation just isn’t enjoyable. It feels empty!
1 Like
Yea I imply dangerous tuning, no utility, not enjoyable to play.
It is wanting grim.
1 Like
You notice that your opinion may be the vocal minority?
5 Likes
It is completely wild that they regarded on the position the place, “It’s boring,” is likely one of the most typical causes given for why extra folks don’t prefer it, and determined the transfer to get extra folks taking part in it was to offer it even much less to do.
2 Likes
Bobby Kotick stated in an interview that WoW gamers are a “prickly audience”. I do know for a undeniable fact that Blizzard goes to revert these adjustments due to the quantity of whining.
they communicate up. however are silenced as a consequence of weak structure. and the present atmosphere of identification politics.
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