RPG devs stopped making video games like Baldur’s Gate ‘as a result of retailers advised us nobody wished to purchase them’, says New Vegas and Pillars of Eternity director Josh Sawyer
Classic RPGs make up a number of the most formative examples of late ’90s to early 2000s PC gaming in…
RPG devs stopped making video games like Baldur’s Gate ‘as a result of retailers advised us nobody wished to purchase them’, says New Vegas and Pillars of Eternity director Josh Sawyer Read More