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The upcoming 12 months have a substantial challenge ahead. 2024 was filled with outstanding video games, and 2025 will need to rise to the occasion. Thankfully, the year is already shaping up to be promising with numerous eagerly awaited titles on the horizon such as Monster Hunter Wilds, Elden Ring: Nightreign, Fable 4, Ghost of Yōtei, Death Stranding 2: On the Beach, and much more. Oh, and let’s not forget the much-anticipated launch of Grand Theft Auto 6.
Across various platforms including PS5, Xbox Series X, Nintendo Switch, and PC, there are countless upcoming releases set for 2025 that you definitely won’t want to overlook. Here at Tom’s Guide, we’ve examined the currently announced gaming release timeline and selected the 12 games we wish we could dive into right away.
Hello Kitty Island Adventure (January 30)
Hello Kitty plus Animal Crossing? Count me in! Hello Kitty Island Adventure isn’t a fresh title, as it debuted on Apple Arcade in July 2023. I was quite disheartened to find out that this delightful life simulation game was an Apple Arcade exclusive at the outset; I wasn’t keen on adding another subscription to my expenses, and I’m not particularly fond of gaming without a controller either.
However, Nintendo resolved all my concerns when it unveiled the trailer for Hello Kitty Island Adventure during its Nintendo Direct event last year. No subscription is necessary to acquire Hello Kitty Island Adventure on Switch, just a one-time payment of $39/£35/$60AUD. What’s even more exciting is that my lengthy anticipation to play this title is nearly complete — it will launch for Nintendo Switch on January 30. I’m convinced that I’ll be chatting with these adorable characters, enhancing my island, and adorning my avatar all the way until the Nintendo Switch 2 is eventually released. — Millie Davis-Williams
Monster Hunter Wilds (February 28)
I’ve just recently acquired a PS5 Pro, and I’m ensuring to relish the enhanced titles as much as I can — or at least those I’ve got stored on the SSD while the notorious disc drive remains out of reach. However, between finally diving into God of War Ragnarök and its Pro(fessional?) enhancements along with Elden Ring’s improved frame rates, there is solely one game this year that I’m exceedingly, considerably eager to sink my teeth into — my cherished Monhun with its imposing, occasionally scaly, often fluffy, and always intimidating creatures.
Is it a boss rush title? An RPG? An action game? All of the above? Who genuinely cares, considering the great amount of time I’ve invested in the former installments. But I thoroughly enjoyed the brief beta a few months back, and now my katana finger is yearning to once more plunge some steel between the ribs of a Rathalos. There’s a Palico awaiting me in the forbidden territories, and an abundance of monsters for me to pursue and subsequently transform into armor sets alongside my companions. — Tammy Rogers
Split Fiction (March 6)
I’m a massive admirer of co-op games, thus the instant I viewed the trailer for Split Fiction, it was an immediate “take my funds” moment. It Takes Two is among my top games (I’ve experienced it twice with various companions and cherished it both times), so realizing Split Fiction originates from the same development team, Hazelight, made it an obvious choice for me.
This action-adventure game allows players to steer Mio and Zoe, two authors confined in a simulation that merges their sci-fi and fantasy narratives. The idea itself is brilliant, but what truly captivates me is the diversity. Each level seems poised to deliver new gameplay mechanics customized to the environment, from commanding dragons in a fantasy realm to utilizing laser swords in a sci-fi universe. It appears to be pure co-op enchantment and definitely a game I’ll experience twice to absorb it all. — Alix Blackburn
Assassin’s Creed Shadows (March 20)
Since its debut in 2007, I have experienced every installment in the Assassin’s Creed series. Although the franchise deviated slightly from the traditional model with Origins, Odyssey, and Valhalla, I still appreciated those expansive games, which is the reason I am eager for the launch of Assassin’s Creed Shadows. If Mirage has demonstrated anything, it’s that Ubisoft can successfully merge stealth with open-world mechanics — yet that isn’t my primary anticipation. Yes, 16th-century Japan is intriguing, but I am especially looking forward to playing both a shinobi and a samurai. Shadows is reinstating my favorite feature from Syndicate: The capability to alternate between protagonists.
A detail I found unappealing about Mirage was the feeling of repetition in some missions, and I truly hope that Shadows avoids this issue. Nevertheless, I remain absolutely convinced I’ll immerse myself for a couple of hundred hours in Shadows. — Nikita Achanta
Death Stranding 2: On the Beach (TBA 2025)
This year is undeniably loaded with some major titles ranging from Grand Theft Auto 6 (assuming no unexpected setbacks) to Elden Ring: Nightrein. Yet, one specific game has me the most captivated, perplexed, and thrilled — all thanks to the visionary Hideo Kojima. From what little we’ve observed, Death Stranding 2: On the Beach appears just as mind-bending and reflective as its predecessor, but I sincerely hope Kojima’s unique eccentricities take center stage this time around.
I was actually present at The Game Awards when Hideo Kojima unveiled the initial trailer for Death Stranding 2, featuring an older and ragged Sam Porter Bridges emerging from the shadows to bond the world once again. Thrilling action scenes, such as a gigantic mech suit with a baby’s voice combatting a revived Higgs wielding a guitar, suggest we are in for a truly exhilarating experience, with enigmatic gameplay prospects in this new terrain. — Ryan Epps
Elden Ring Nightreign (TBA 2025)
Speculations suggesting that FromSoftware might place the Elden Ring franchise on hold following the incredible expansion Shadow of the Erdtree released last year have been proven to be misleading, as the unexpected revelation of Elden Ring: Nightreign stood out as one of the prominent moments in last year’s remarkable Game Awards show. First and foremost, let’s rectify any misunderstanding: This is not merely additional DLC; it’s an entirely new game. This time, the emphasis is on cooperative gameplay.
While Elden Ring: Nightreign can indeed be experienced alone, it has been crafted with a three-player cooperative format in mind. Set in a randomly generated interpretation of Limgrave (the initial area from the core Elden Ring game), players will embark with their allies to endure increasingly tough waves of adversaries across three in-game days. Additionally, the game draws some elements from the Battle Royale genre with a continuously contracting circle. As someone who relishes in delightful collaboration, count me in right away. — Rory Mellon
Fable (TBA 2025)
As an individual who honed their RPG skills on the initial Fable back in 2004, I’m practically bursting with anticipation for Fable 4. Those numerous hours spent evolving from a noble champion into a horned antagonist (although I did always feel a little remorseful opting for the dark path) influenced my passion for fantasy RPGs. While some enthusiasts express concern over Playground Games taking the reins from Lionhead, their accomplishments with Forza Horizon’s expansive open environments instill confidence in me that they’ll craft an animated, thriving rendition of Albion.
And judging by those amusing trailers, featuring Richard Ayoade as the vegetable-obsessed Giant and Matt King exuding unmatched Super Hans vitality as the Hero, it’s evident Playground Games is successfully capturing that unique Fable allure that endeared us to the series. — Kaycee Hill
Ghost of Yōtei (TBA 2025)
Five years prior, Sucker Punch presented us with Ghost of Tsushima, their grand open-world samurai action-adventure featuring Jin Sakai, and now Sucker Punch is at last progressing the franchise with Ghost of Yōtei, a fresh journey that brings us into the life of another wandering warrior creating their own saga in a completely new area of Japan.
To be fair, we currently lack extensive details about the sequel — only a few narrative elements and that rather cinematic announcement trailer — but I’m eagerly looking forward to discovering Atsu’s tale and engaging her adversaries when the game debuts later this year. The initial game was a captivating expedition, and this subsequent installment appears to be enhancing the first in all the right respects, with Sucker Punch hinting that it will include new mechanics, enhancements to gameplay, and fresh weaponry. — Martin Shore
Grand Theft Auto VI (TBA 2025)
Grand Theft Auto VI represents not only the most significant gaming debut of 2025 (indeed, even surpassing the Nintendo Switch 2), but it is poised to be among the most monumental media premieres of the 21st century. This year signifies 12 years since the leading video game series globally saw a new launch, and though GTA 5 (alongside GTA Online) continues to dominate open-world development, the idea of a fresh sandbox from the creative geniuses at Rockstar Games is tantalizing.
So, what exactly do we know regarding GTA 6 at this moment? Not an abundance. We understand that it will take place in Vice City (the series’ satirical depiction of Miami), and it will revolve around a contemporary Bonnie and Clyde pair named Lucia and… well Rockstar has yet to disclose the name of the second lead character. There’s still plenty we need to uncover about GTA 6, but for the time being, I’m merely attempting to reassure myself that the circulating rumors of a postponement until 2026 are entirely unfounded. — Rory Mellon
No hemos tenido un nuevo juego de Metal Gear Solid desde 2015 (y no, no cuento Metal Gear Survive). Aunque esta vez no hay participación de Kojima, Metal Gear Solid Delta: Snake Eater promete ser un remake extraordinariamente fiel de la entrega más querida de la venerable serie, con visuales impresionantes, un juego mejorado y mejoras necesarias en la calidad de vida.
A pesar de que el original Snake Eater fue un clásico instantáneo, estuvo limitado por las restricciones de hardware de la PS2 y carece de muchas de las innovaciones que hicieron que los títulos posteriores de MGS fueran muy rejugables. En Delta, los controles han sido optimizados, y se ha añadido la tan necesaria caminata agachada al repertorio de Snake. Sin embargo, la razón más contundente que tengo para desear regresar a Tselinoyarsk son los jefes. Me muero por enfrentarme nuevamente a la Cobra Unit, esta vez con visuales en 4K que se ajustan a su grandeza cinematográfica. Si Delta tiene éxito, demostrará que aún hay vida en Metal Gear después de Kojima. — Jack Ridsdale
Pokémon Legends: Z-A (TBA 2025)
I don’t utilize my Switch much nowadays — considering we are at the conclusion of its lifecycle, after all —but I am genuinely eager to check out what Pokémon Legends: Z-A is set to present (particularly if it’s going to be enhanced by the Switch 2)
Pokémon Legends: Arceus provided a truly refreshing twist on the typical catch ‘em all experience, reigniting an enthusiasm I honestly thought I had lost when it arrived back in 2022. The drawbacks — barren environments and few activities to undertake besides capturing additional Pokémon — were balanced by a new flow, a revamped battle framework, and a genuine eagerness to explore a fresh Pokémon universe, a longing I haven’t felt as intensely since I first grabbed a Game Boy Advance years back. I’m truly looking forward to both how this sequel will expand upon its predecessor and to revisit Lumiose City once more. — Martin Shore
Slay the Spire 2 (TBA 2025)
To be frank, I am becoming weary of the seemingly endless roguelite genre. Nevertheless, Slay the Spire has consistently remained in my rotation as a title that I can easily pick up for a few runs. The initial installment is outstanding. There’s also a fantastic board game adaptation that has recently made its way to my playing table. All of this being said, I am cautiously optimistic about Slay the Spire 2. The trailers indicate that the upcoming game resembles its predecessor, which isn’t inherently negative, but I hope there’s sufficient diversity or fresh twists that allow it to differentiate itself from the original while maintaining the essence and charm. Count me intrigued. — Scott Younker
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