“Game On: The 2024 Gamer Uprising Against Dwindling Ownership”


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Since the emergence of digital distribution (which, contrary to popular belief, existed before Steam), gamers have been concerned about their ownership of games. There was a time when this apprehension was intertwined with a nostalgic yearning for physical media, that reassuring comfort of possessing the disc and truly owning the game. However, as the physical and retail aspects have diminished, particularly on PC, our inquiries concerning various digital marketplaces and Steam’s foundational role have become increasingly critical. It appears that 2024 marks the moment when a considerable number of gamers began to earnestly address the diminishing control over the software they have invested substantial money in.

The discussions have been persistent, but they have gained prominence due to the undeniable fact that, particularly over the last ten years, a growing number of games have simply vanished. We are not referring to obscure indie projects, but rather major budget titles for which companies have invested millions and hundreds of developers have dedicated years of their careers. In 2024, we even witnessed the ideal example: Concord, Sony’s live service shooter, which unfortunatey lasted just 11 days before being abruptly shut down.


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