GNU/Hurd Now An Official Platform For SDL Cross-Platform Gaming Library

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LINUX GAMING

GNU/Hurd has made it as an official platform goal inside SDL that’s the open-source library widely-used by cross-platform video games and different functions for software program/{hardware} abstractions throughout working programs.

GNU/Hurd had already labored with SDL for a “long time” however now’s an official platform to have the ability to improve its assist. The commit including GNU/Hurd platform protection to SDL explains:

“Add GNU/Hurd as platform

SDL has been building on GNU/Hurd for a long time, using either drivers based on external libraries (e.g. X11, pulseaudio, sndio, etc) or dummy drivers. This commit introduces it explicitly as platform, so it can be recognized, and tweaked as needed. In particular:

– introduce the SDL_PLATFORM_HURD define
– tighten/improve the platform detection in cmake, and use “Hurd” as identifier
– return the platform name in SDL_GetPlatform()
– tweak the CFLAGS/LDFLAGS so pthreads can be used properly
– implement SDL_GetExeName(), using /proc/self/exe as provided by the basic Linux-like procfs
– enable GLES 2 in tests (mostly for consistency with Linux)”

Though do not get too excited over the prospects of GNU/Hurd gaming with the {hardware} assist underneath Hurd vastly lagging.. Along with x86 64-bit, SMP assist, sound, and different options being far behind the state discovered underneath Linux, Windows, or different main working programs.

Debian GNU/Hurd

In any occasion, enjoyable seeing GNU/Hurd open-source enhancements being made to notable software program initiatives corresponding to SDL.


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