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https://www.pcgamer.com/gaming-industry/former-sony-boss-says-the-industrys-obsession-with-the-mirage-of-live-service-games-is-futile-the-highway-is-littered-with-people-wanting-to-take-on-fortnite/
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One factor I’m a minimum of moderately assured that we on the good ship PC Gamer share with you lot is the actual fact we’re all a bit sick of stay service video games. As fellow PCG author Ted Litchfield put it within the article I simply linked, “Surely we’ve seen enough to know that trying to retrofit a singleplayer studio into a ‘live service machine go brrr’ moneymaker is not a smart bet.”
Joining the gang of nodding heads on this explicit matter is Shawn Layden, a former Sony exec who left the corporate in 2019, who was a part of a multi-developer interview with The Ringer’s Lewis Gordon.
“My view at the time was, ‘We’re super strong on single-player. We have the best narrative in the business.’ It was a case of, ‘I’m doing The Last of Us—that’s where we swim. I’m gonna do Spider-Man’ … Fortnite is the classic example of catching lightning in a jar, you can’t plan for that. You can’t prepare for that. You can’t envision that.”
He additionally simply wasn’t that within the concept of constructing one: “A live-service game to me isn’t really a game. It’s a repetitive action engagement device.”
Ultimately, Layden argues that “The highway is littered with people wanting to take on Fortnite, with people trying to do Overwatch with different skins … If you’re trying to go into that space because you have this illusion in your mind of big sacks of money coming every day for the rest of your life, for most it doesn’t happen.”
This page was created programmatically, to read the article in its original location you can go to the link bellow:
https://www.pcgamer.com/gaming-industry/former-sony-boss-says-the-industrys-obsession-with-the-mirage-of-live-service-games-is-futile-the-highway-is-littered-with-people-wanting-to-take-on-fortnite/
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