Intel Targets LPDDR5X-8533 for Core Ultra G3 “Panther Lake” Handheld Gaming Chips

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In an unique report for VideoCardz, Intel is reportedly focusing on an LPDDR5X reminiscence velocity of 8,533 MT/s for its upcoming Core Ultra G3 sequence of “Panther Lake” chips arriving within the second quarter for handheld gaming gadgets. After we discovered that Intel is imposing sure reminiscence mandates on its OEM companions, it looks like the Core Ultra G3 will face comparable mandates from the corporate to forestall OEMs from “cutting corners” and implementing slower LPDDR5X reminiscence. For the brand new handheld-tuned Core Ultra G3 and G3 Extreme, that specification is now set to eight,533 MT/s, which is barely beneath its flagship “Panther Lake” Core Ultra X SKUs that may assist LPDDR5X reminiscence working at 9,600 MT/s.

Presumably, Intel would require OEM companions and makers of the next-generation handheld consoles to make use of this 8,533 MT/s reminiscence on each SKUs. These chips will characteristic a 14-core CPU configuration, together with two P-Cores, eight E-Cores, and 4 LPE-Cores. A key promoting level of those SoCs is the Arc built-in graphics, with the G3 Extreme providing 12 Xe3 cores and the usual G3 that includes 10 Xe3 cores. The G3 Extreme plans to run the Arc B380 iGPU with 12 Xe3 cores at 2.3 GHz, simply 200 MHz beneath the flagship Core Ultra X9 388H’s Arc B390. Essentially, G3 Extreme handhelds can anticipate gaming efficiency just like that of the flagship SKU, albeit with two fewer P-Cores and a barely decrease GPU clock velocity. The common G3 maintains its CPU capabilities, however the GPU is diminished to a 10-core Xe3 IP referred to as Arc B360, with a GPU enhance frequency of two.2 GHz, leading to a notable lower in each gaming efficiency and TDP.

Interestingly, that is the primary era the place Intel is demanding a sure reminiscence configuration from OEMs. This could stem from the truth that “Panther Lake” SoCs are reminiscence bandwidth-bound, and Intel wants quick reminiscence to extract each drop of efficiency from the built-in graphics. As the Core Ultra G3 sequence will energy handheld consoles, having a reminiscence configuration that does not starve your complete chip is important for secure efficiency targets. Additionally, handheld consoles are restricted of their energy envelopes, so smaller system clocks could also be offset by quicker LPDDR5X reminiscence.


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