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German outlet ComputerBase has performed a blind check evaluating the picture high quality of six video games throughout completely different rendering strategies. The major showdown was between Nvidia’s newest DLSS 4.5 and AMD’s newest FSR 4 (Redstone) applied sciences, going up towards native rendering utilizing TAA. After the votes were tallied, DLSS walked away with a transparent and dominant victory, scoring 48.2% of all votes.
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Satisfactory was the most important win for Nvidia, with DLSS 4.5 racking up 60.9% of all factors, adopted by Horizon Forbidden West, the place DLSS received 56.3% of the votes. Anno 117 was one other main dub for the Green Team with 50.1% of the tally. There was not a single recreation the place FSR 4 got here out on high, not even towards native rendering.
The Last of Us Part II was the closest run the place FSR had 25.3% of the factors versus native rendering’s 25.9%, however that is nonetheless a loss. The tightest it received for Nvidia, although, was in Cyberpunk 2077, the place native rendering virtually beat it with 32.4% of the votes, however DLSS managed to get 34.4% and in the end got here out on high. Across all six titles, on common, FSR scored 15% of the full 6,747 votes.
Native rendering nonetheless beat the Red Team by netting 24% of all votes, whereas DLSS emerged because the true victor with 48.2% of all votes. About 12.8% of the individuals could not discern between DLSS, FSR, and native rendering, which simply goes to point out how far these upscaling applied sciences have come. The indisputable fact that most individuals most well-liked DLSS 4.5 over native rendering is a significant result.
|
GAME TITLE |
Native Res |
Nvidia DLSS 4.5 |
AMD FSR 4 |
Indiscernible |
|---|---|---|---|---|
|
Anno 117 |
282 (22.8%) 🥈 |
621 (50.1%) 🥇 |
204 (16.5%) 🥉 |
132 (10.7%) |
|
ARC Raiders |
328 (27.3%) 🥈 |
570 (47.4%) 🥇 |
166 (13.8%) 🥉 |
138 (11.5%) |
|
Cyberpunk 2077 |
372 (32.4%) 🥈 |
394 (34.4%) 🥇 |
122 (10.6%) |
259 (22.6%) 🥉 |
|
Horizon Forbidden West |
208 (19.4%) 🥈 |
604 (56.3 %) 🥇 |
125 (11.7%) |
135 (12.6%) 🥉 |
|
Satisfactory |
155 (15.1%) 🥈 |
627 (60.9%) 🥇 |
128 (12.4%) 🥉 |
119 (11.6%) |
|
The Last of Us Part II |
274 (25.9%) 🥈 |
433 (40.9%) 🥇 |
268 (25.3%) 🥉 |
83 (7.8%) |
|
TOTAL SHARE |
24.0% 🥈 |
48.2% 🥇 |
15.0% 🥉 |
12.8% |
There’s an argument to be made for DLAA here — if a game was using DLAA and rendering at native res, there’s a strong chance it would look better than any super-sampled image. However, that’s still an Nvidia bias, and AMD doesn’t have a true DLAA competitor, so the test wouldn’t make sense. Intel’s XeSS is also omitted here, likely because the Blue Team doesn’t have a truly 4K-capable Battlemage GPU yet.
Anyhow, make sure to check out the individual pages on ComputerBase’s website hosting these gameplay videos if you want to come to your own conclusion. The outlet reiterates that this test only crowns the best image quality, not the second or third best.
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