This Nightdive-remastered 3DO shooter reveals why it took Halo to interrupt PC gaming’s FPS hegemony

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Weird Weekend

Weird Weekend is our common Saturday column the place we have a good time PC gaming oddities: peculiar video games, unusual bits of trivia, forgotten historical past. Pop again each weekend to seek out out what Jeremy, Josh and Rick have grow to be obsessive about this time, whether or not it is the canon peak of Thief’s Garrett or that point somebody within the Vatican pirated Football Manager.

Halo: Combat Evolved might have lastly ended PC gaming’s reign because the de-facto FPS platform, nevertheless it was not at all the primary shooter to attempt. Rare put a good outdated dent within the PC’s shooter hegemony with GoldenEye and Perfect Dark, whereas different shooters like Turok, Powerslave (Exhumed within the UK) and Alien Trilogy all confirmed it was attainable, no less than in idea, to tug first-person monster-blasting kicking and screaming away from the PC.


(Image credit score: Nightdive Studios)

Unfortunately, Escape from Monster Manor launched across the identical time as Doom, and all its innovation in bringing the FPS to consoles was obliterated in a hail of shotgun blasts and rocket fire. Undeterred, The 3DO Company began searching for another shooter to publish, eventually finding a new contender being developed by a studio called Any Channel, beavering away on an FPS called PO’ed.

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