Saber CCO says the studio is not altering up its comms technique after current controversies: ‘There’s all the time some mud up’

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In a current interview with PC Gamer’s Joshua Wolens at this 12 months’s Gamescom, Saber Interactive CCO Tim Willits admitted the studio’s management had a popularity for saying exactly what it means—”sometimes we ‘say what we mean’ too much,” he laughed. But when requested if current controversies would change the studio’s comms method, he stated “no.”

“I’ve been in the industry for so long, and there’s always some dust up,” Willits defined. “People got mad at Saber because we put World War Z on Epic, and people were like, ‘oh, Saber’s destroying the industry.’ Now 30 million people have played World War Z. And the games will speak for themselves, even in our experiment with Rideshare [Stimulator].”


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