Ought to motion video games allow us to skip the motion?

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Game developer Konrad Tomaszkiewicz

Konrad Tomaszkiewicz

“We will introduce an additional difficulty level [to The Blood of Dawnwalker], but an easier one, because many people are asking for a more easy difficulty.

The Story mode which we have right now will be a different difficulty—we will call it Demanding or something like this—and we will add a new Story mode which will be even easier for people who don’t want to experience the combat, they just want to learn the story and go through the game without this gameplay challenge.” (by way of Eurogamer)

Wait, does that imply a fight skip choice is coming?

PC Gamer headshot - Shaun Prescott
Shaun Prescott


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