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Warsaw-based developer People Can Fly has acquired Cooldown Games for an undisclosed quantity.
As a results of the acquisition, People Can Fly will set up a publishing vertical inside its working construction.
Founded in 2024 in Dallas, Texas, Cooldown Games was established by trade veterans from Gearbox, Id Software, and Warner. CEO Steve Gibson beforehand served as president of Gearbox Publishing.
People Can Fly will present progress capital and operational assist for Cooldown’s present third-party titles and upcoming 2026 and 2027 launches. The firms collaborated beforehand on Bulletstorm: Full Clip Edition.
People Can Fly mentioned the acquisition is a part of its technique to “strengthen its publishing activity” and to “increase margin participation across owned intellectual property while introducing a new, capital-efficient revenue stream.”
It will generate recurring income by third-party publishing and assist future mergers, acquisitions, and IP monetisation initiatives.
“While this is happening somewhat earlier than we originally anticipated, it is based on two key pillars: the trust in the Cooldown Games team built over the years, and an approach in which the publishing segment is intended to be revenue-generating from the outset, rather than cost-intensive,” mentioned People Can Fly CEO Sebastian Wojciechowski.
“Bringing the Cooldown Games team into the organisation allows us to build on the publishing foundation we’ve been developing for years while strengthening our ability to take great games to market globally. This structure strengthens our control over commercial outcomes and positions us to capture greater value across the lifecycle of our titles, addressing challenges we have faced in the past.”
Cooldown Games CEO Steve Gibson added: “We’ve constructed Cooldown Games round championing distinctive builders and bringing their video games to gamers around the globe. Joining People Can Fly offers us the dimensions, assets, and long-term stability to do this at a fair increased stage.
“We know firsthand the great work that this team is capable of, and we’re excited to build the next generation of great games together.”
Last June, People Can Fly paused improvement on Project Gemini and Bitfrost resulting from points with an unnamed writer, resulting in a discount in crew measurement.
People Can Fly is at the moment working with Krafton on Xeno Point, Sony Interactive Entertainment on Project Delta, and Xbox Game Studios on Gears of War: E-Day.
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