This web page was created programmatically, to learn the article in its authentic location you may go to the hyperlink bellow:
https://www.orfonline.org/expert-speak/the-creative-and-economic-promise-of-modern-gaming
and if you wish to take away this text from our web site please contact us

Despite humble beginnings catering to a restricted viewers, the gaming business has witnessed an exceptional development in recent times, notably throughout the COVID-19 pandemic, whereby it supplied an accessible avenue of escape and socialising in an in any other case remoted lockdown-ridden world. This monumental rise in gaming throughout the globe has catapulted it into the place of being one of many fastest-growing sectors throughout the Global Media and Entertainment (M&E) business, firmly cementing gaming as one of many key pillars upholding the trendy world digital financial system.
With the speedy progress in computing {hardware}, together with processors, reminiscence, and graphical processing items, accompanied by the regular development of gaming engines comparable to Unity and the Unreal Engine, gaming has developed considerably over the previous many years.
In this context, the rising development of smaller and unbiased sport builders ought to function a transparent signal for the Global South to take discover and begin investing in creating its personal, as of but underexplored and underdeveloped, gaming business panorama. Furthermore, gaming can present a serious supply of employment for the Global South’s already well-established IT sector whereas serving as a serious platform for showcasing inventive creativity and innovation from a rising demographic dividend, along with constituting a serious potential future tenet for enhancing digital cooperation.
The Evolution of Modern Gaming
With the speedy progress in computing {hardware}, together with processors, reminiscence, and graphical processing items, accompanied by the regular development of gaming engines comparable to Unity and the Unreal Engine, gaming has developed considerably over the previous many years. What was as soon as a distinct segment business serving a tiny, albeit devoted, neighborhood of players has grown into a large world enterprise amassing almost US$200 billion in annual income in 2025.
Figure 1: A Comparison Between King’s Quest (1983) vs. Crimson Desert (2026)

Source: IGN and Rock Paper Shotgun
In addition to important enhancements in graphics and gameplay, gaming has witnessed the same main developments when it comes to themes, storytelling, and music, which have been earlier severely handicapped by technological limitations, main to an enormous world cultural and financial footprint being created by main franchises comparable to Call of Duty, Battlefield, Grand Theft Auto, Fortnite, and Minecraft, all of which have acquired the standing of multi-billion dollar intellectual property, far outpacing friends and opponents from the M&E business. However, the gaming business panorama has traditionally been dominated by large “AAA” builders and publishers comparable to Rockstar Games, Activision, Ubisoft, and Valve, with occasional outstanding success tales of comparatively smaller builders comparable to Poland’s CD Projekt Red serving as exceptions moderately than the norm.
The Democratisation and Diversification of the Gaming Industry
In current years, the gaming business has been gradually witnessing the rise of smaller, indie, and non-Western builders. For occasion, in 2025, out of the highest 10 best-selling video games on Steam, two were developed by indie developers, a recurring development from earlier years. Moreover, two current examples serve to exemplify this seismic shift throughout the total gaming business panorama.
In 2024, a Chinese indie studio, Game Science, launched Black Myth: Wukong, an motion role-playing sport (RPG) with a narrative and setting impressed by Chinese Mythology, primarily based largely on Wu Cheng’en’s 16th century novel, Journey to the West. The sport ended up successful quite a few gaming accolades in addition to changing into one of many best-selling video games of 2024, with over 25 million units sold as of January 2025.
Figure 2: Black Myth: Wukong (2024)

Source: GameTyrant
On the opposite hand, in 2025, a small first-time indie developer from France, Sandfall Interactive, launched Clair Obscur: Expedition 33, a turn-based RPG with a narrative deeply rooted in French tradition and philosophy, serving as an ode to existentialism and inventive plight. It has sold over 5 million copies worldwide whereas receiving just about each Game of the Year award, in addition to recognition from the French Ministry of Culture for its cultural contribution to society. Moreover, the sport’s growth course of represents how enhanced digital connectivity within the type of social media platforms and boards has ignited a democratisation throughout the gaming business. For occasion, the lead author and composer for the sport were hired through Reddit and SoundCloud, respectively.
Figure 3: The Sandfall Interactive Team Awarded Knighthoods in L’Ordre des Artes et des Lettres by the French Ministry of Culture

Source: Polygon
As such, the huge success of each titles represents landmark moments within the historical past of the gaming business. While Black Myth embodies a worldwide urge for food for culturally numerous storytelling, representing a shift from largely Western-driven themes and builders, Clair Obscur manifests a shift in the direction of extra mature and philosophical themes inside gaming whereas using comparatively inexperienced, however passionate, expertise by way of unorthodox and revolutionary hiring approaches. Furthermore, each instances show that gaming is in the end depending on an entertaining and rewarding core gameplay loop, free from microtransactions and different inconveniences, which each video games amply supplied regardless of comparatively smaller budgets and groups.
An Unprecedented Cultural and Economic Opportunity for the Global South
Despite being one of the largest contributors to the worldwide M&E business, the home gaming business nonetheless stays comparatively underdeveloped within the Global South, being largely reliant on Western developers and titles. As such, the chance presents itself for the Global South to not solely faucet right into a predominantly Western-driven cultural zeitgeist but in addition as a possible shot within the arm for its rising digital financial system.
The aforementioned examples of comparatively unknown, indie builders clearly reveal that the gaming business is not the prerogative of a handful of large companies and doesn’t essentially require massive investments or large groups of staff to reap important returns.
With the present traits throughout the gaming business, the writing is on the wall. The aforementioned examples of comparatively unknown, indie builders clearly reveal that the gaming business is not the prerogative of a handful of large companies and doesn’t essentially require massive investments or large groups of staff to reap important returns. Rather, it’s ardour, creativity, innovation, in addition to culturally and ideologically numerous narratives that may pay maximal dividends, even inside a extremely aggressive panorama.
In addition to boosting their respective digital economies, the gaming sector provides substantial employment alternatives for a rising demographic dividend in international locations like India and a number of African nations such as Kenya and Ghana, which additionally possess a sizeable proportion of world IT professionals and distant staff. Furthermore, gaming may also function an vital avenue for furthering digital cooperation and cultural cohesion amongst Global South nations by way of the pursuit of joint growth initiatives and ventures.
Conclusion: A Modern Art Form for a Digital World
Gaming has developed. Far from the times of blindingly gunning down enemies in pixelated hall shooters or paddling ping-pong balls, video video games have metamorphosed into full-fledged artworks, that includes elegant paintings and environmental design, riveting storytelling, and sprawling orchestral compositions and soundtracks. While serving as a serious supply of employment for hundreds of thousands of IT professionals around the globe, they concurrently embody a novel and groundbreaking platform for inventive expression, whether or not or not it’s performing, writing, paintings, path, music, or a plethora of different artistic endeavours.
Gaming provides a digital haven for contemporary communion, a way for selling cultural unity and concord in an in any other case more and more fractured and conflict-ridden world.
In addition to serving as engines of creativity, the gaming business may also show to be a harbinger of considerable digital and financial development for the Global South whereas offering a serious supply of employment for a digitally expert labour workforce, in addition to a serious potential pivot for enhancing digital collaboration. Moreover, gaming provides a digital haven for contemporary communion, a way for selling cultural unity and concord in an in any other case more and more fractured and conflict-ridden world.
Prateek Tripathi is an Associate Fellow with the Centre for Security, Strategy and Technology (CSST) on the Observer Research Foundation.
The views expressed above belong to the creator(s). ORF analysis and analyses now accessible on Telegram! Click here to entry our curated content material — blogs, longforms and interviews.
This web page was created programmatically, to learn the article in its authentic location you may go to the hyperlink bellow:
https://www.orfonline.org/expert-speak/the-creative-and-economic-promise-of-modern-gaming
and if you wish to take away this text from our web site please contact us

