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David Ellison has been transferring items across the board in reshaping the brand new Paramount Skydance over the previous 12 months. But one key division remained out of play in his grasp media plan — till now.
On Friday, Paramount Skydance unveiled Paramount Games Studio, a unified gaming studio that mixes Skydance’s two present recreation studios, Skydance Interactive and Skydance New Media, with Paramount’s mental property, as Paramount’s gaming enterprise has largely consisted of licensing IP to 3rd events.
Variety has confirmed that each of Skydance New Media’s in improvement tasks “Marvel 1943: Rise of Hydra” and an untitled Star Wars recreation made in collaboration with Lucasfilm, are nonetheless within the works. As for its new slate, Paramount Games Studio will make the announcement of its first recreation, a AAA title, throughout Summer Game Fest on the Dolby Theatre in Los Angeles Friday.
To lead its new gaming efforts, Paramount has named Tony Driscoll, the corporate’s head of company technique and improvement, as president of Paramount Games Studio. Driscoll is meant to service in each roles concurrently “and will continue to lead our integration planning effort for the Warner Bros. Discovery transaction,” per Paramount.
Along with Driscoll, the management staff at Paramount Games Studio contains two high Skydance video games vets: Dan Prigg, who was beforehand head of Skydance Interactive, is now government vp, head of video games for Paramount, whereas Shawn Kittelsen has been set as senior vp, head of artistic & manufacturing.
Skydance New Media’s earlier management staff can be experiencing a shakeup with Amy Hennig transferring from her function as co-president of Skydance New Media to grow to be Paramount Games Studio’s Studio artistic director. Julian Beak, who served alongside Hennig as co-president of New Media, has exited the corporate amid the modifications.
Other key roles embody Andrea Silvers as Senior Vice President, Marketing and Communications; Kara Bilkiss, Senior Vice President, Business Development & Licensing; and Ray Davis, Senior Vice President of Engineering.
“This division launch marks a meaningful evolution in how we think about games – not as an extension of our business, but as a core pillar of our content strategy alongside film, television, and streaming,” Driscoll stated. “We are committed to creating exceptional games for every type of player, from casual to AAA, and building enduring experiences across our beloved Paramount IP and original worlds that deepen fan engagement and drive long-term growth.”
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