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Have you observed that issues have been type of quiet on the Ubisoft entrance recently? Assassin’s Creed Black Flag Resynced is doing fairly nicely, however what else has it accomplished for us recently? Where’s the brand new Far Cry? What’s happening with Ghost Recon, The Division, Prince of Persia? Where is my Splinter Cell?
In its 2025-26 Universal Registration Document and Annual Financial Report (by way of GamesRadar), Ubisoft shared a little bit of unhealthy information: All of that great things is coming, sure, however, nicely, we’ll be ready a bit. The firm mentioned its 2026-27 fiscal 12 months, which started on April 1, will embrace Black Flag Resynced and “other targeted premium games” that can be introduced later, however that total the 12 months can have a “lighter new release slate” than it is put up previously.
But then, excellent news! A “significantly bigger content pipeline” is anticipated within the 2027-28 and 2028-29 fiscal years, with new video games from Assassin’s Creed, Far Cry, and Ghost Recon, in addition to an “acceleration of [Ubisoft’s] live services,” which—earlier than you write that off as the alternative of excellent information—contains Rainbow Six Siege, which remains one of Ubi’s bona fide hits.
I always read documents like this with a bit of a jaundiced eye. A major videogame publisher is going to publish new games in its best-known and most lucrative franchises at some undetermined point in the future? Not exactly a stop-the-presses moment. Nor is this anything especially new: Ubisoft CEO Yves Guillemot confirmed in March that new Assassin’s Creed and Far Cry games are in the works, and of course they are: We all dutifully play the will they/won’t they game, but a new Far Cry and Assassin’s Creed is 100% a question of ‘when,’ not ‘if.’
But that’s what makes this financial doc a little more interesting for me than it otherwise might have been—because the ‘when’ part of the equation has proven so vexing for Ubisoft over the years. Beyond Good and Evil 2, which will not be born and refuses to die, is the obvious exemplar, but Ubisoft has been plagued by cancellations, delays, and long, awkward, silences for years.
The company tapped the brakes on annualized Assassin’s Creed and Far Cry releases in 2016, which seemed wise at the time. But in the years since, that’s come to feel less like ‘taking the time to get it right’ and more like a simple lack of focus and direction, and an inability to get games finished and released with any kind of timeliness.
That sensation is exacerbated by Ubisoft’s highly publicized troubles over the past few years, which have seen multiple rounds of layoffs, studio closures, high-profile creative departures, and underperforming releases; a major restructuring announced in January has only seen more of the same, leading to scenarios like Ubisoft Barcelona laying off employees amidst the success of Black Flag Resynced.
So this, basically, is Ubisoft asking for more time: Not from you, the gamer, so much, but from its shareholders, who may be getting a bit jittery about the company’s chances for a comeback and may therefore be more likely to entertain offers from outsiders—like, say, Tencent, a major backer of its new “creative house” structure. Tencent didn’t make a move on Ubisoft in 2025 as some had speculated, but it did take a run at it in 2022, and while some Chinese companies, like NetEase, seem to be disentangling themselves from the Western game biz somewhat, Tencent’s significant backing of Ubisoft’s new “creative house” structure suggests to me that if it sees a clear shot, it’s going to take it.
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