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One of the unique PlayStation’s finest racing video games, and there’s not a wheel or a tyre in sight
Published: 02 Jul 2026
Let’s begin by attempting to quantify what ‘cool’ is. The Nintendo 64 was enjoyable. It had loads of glorious video games, all of them daubed in cheery main colors and soundtracked by tunes you’ll be able to in all probability nonetheless hum now. It was healthful, it was fulfilling. But it wasn’t cool, was it? The unique Sony PlayStation, although – now there was a cool console.
Looking again, it was in all probability a dead-eyed, grey-suited advertising and marketing push that started the PS1’s journey in the direction of being cool. Its advertisements have been all about exhibiting that the SNES and Megadrive have been for teenagers, positioning this new gray field as one thing extra harmful. Something your older sibling can be into. If the SNES spent its downtime whistling the Mario Kart theme to itself and doing its homework, the PlayStation was out again smoking.
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But the precise dimension of its coolness, the best way its video games truly capitalised on all that advertising and marketing we ate up like a lot sugary ‘90s cereal, came down to a number of firebrand creators delivering genuinely innovative and cultured pieces of software. And no game series in the PS1 library embodies that more than WipEout in 1995.
Set in a distant future where Formula One’s lengthy since been given its marching orders by anti-gravity spaceships hurtling alongside medical metallic tracks, the WipEout video games appeared to have an in depth and interesting imaginative and prescient in regards to the universe they have been set during which merely wasn’t commonplace for ‘90s racing games. It seemed to have read some books, and gone to uni and studied design. You could tell that by the capital E in the middle of its name, and the typeface. WipEout was absolutely dripping in cool older sibling appeal.
And then its 1996 sequel WipEout 2097 simply did everything better. There were more circuits and ships, more spectacular explosions from its weapons, and a soundtrack that got you into electronic music on the spot, featuring Fluke, The Chemical Brothers, Prodigy, and other artists your parents hadn’t heard of.

Taking a nook in a typical PS1 racing sport was a twitchy, unconvincing affair. Cars felt weightless and unconvincing. WipEout 2097’s ships, although, felt floaty, lithe, and finely balanced. They tipped and glided via corners, their wings grinding towards the metal observe obstacles with a satisfying metallic ring. Nobody has ever pushed a kind of fictional sci-fi racing ships, however the second you picked up the gray PS1 pad and took one via a number of corners, your mind instructed you: this feels appropriate.
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All of this exoticism and cultured futurism got here out of the Wavertree expertise park in Liverpool, the place a bunch of builders calling itself Psygnosis was headquartered. Psygnosis teamed up with Sheffield-based The Designers Republic for the sport’s promotional imagery, and in that collaboration WipEout 2097 gained each a Japanese affect and a relationship with digital music. The Designers Republic had labored with artists like Aphex Twin, Nine Inch Nails and Pop Will Eat Itself throughout the ‘90s, and that same edgy, hyper-stylised anti-establishment look of the game’s field artwork and journal advertisements solely deepened the sense that this sport was in all probability too cool for you, however would allow you to play it anyway.

It’s one of many pillars upon which the entire console’s aesthetic and enchantment have been constructed on. PlayStation 1 wasn’t essentially the most highly effective gaming {hardware} available on the market, but it surely did one of the best job of demonstrating what 3D polygonal graphics might be used to attain – a library of culturally conscious, modern, faintly harmful titles that it felt simply as life-affirming to personal as an excellent new album. Yes, you have been nonetheless simply racing round a observe and firing off weapons at your opponents, related in that sense to Nintendo’s infinitely safer Mario Kart, however WipEout 2097 made you’re feeling inherently cool when you did it.
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This web page was created programmatically, to learn the article in its unique location you’ll be able to go to the hyperlink bellow:
https://www.topgear.com/car-news/gaming/tgs-50-greatest-games-all-time-wipeout-2097
and if you wish to take away this text from our web site please contact us

