Clair Obscur is flawed on function, says director: ‘Games that attempt to be excellent, that attempt to repair all their flaws—they’re normally simply actually boring’

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Clair Obscur: Expedition 33, in my humble opinion, deserves the laurels it obtained—it is a beautiful, ingenious, personality-filled romp with an ending that rips your coronary heart out and stomps it right into a pulp advantageous sufficient to be used in paint. But I’d hesitate to name it ‘excellent’, largely as a result of I do not imagine in perfection as an idea, but additionally as a result of there have been a couple of moments the place it misplaced me—like these freaking mimes. Hate these guys.

Anyway, in a latest interview with the YouTube channel Konbini, inventive director Guillaume Broche says that—amongst quite a lot of different inspirations—he was impressed by video games with clear and obvious imperfections, jokingly referencing the infamous Devil May Cry scene the place Dante screams: “I should’ve been the one to fill your dark soul with light!”


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